Build It!
Vocabulary
Show Me the Steps!
Success and Failure
Miscellaneous
100

In the Quick Build Tower, the construction paper and tape were these.

What are Constraints?

100

The limitations on possible solutions.

What are Constraints?

100

The first step in a three-part design process.

What is Explore?

100

The next step after a failed solution.

What is test another prototype?

100

All engineering problems should include these two things.

What are criteria and constraints?

200

When seeing if a plant grows better in a window, we should develop a fair test by doing this.

What are controlling the amount of sunshine, water, and soil for each plant?
200
The process of designing new or improved technology.

What is Engineering?

200

The "early version" of a design.

What is Prototype?

200

A failed solution is still a success because of this.

What is learning what we can improve when we retest?

200

In this phase, engineers try to think of as many ideas as possible.

What is Make and Test?

300

In Helping Harry, this told us to build the highest perch possible.

What are Criteria?

300

Desirable features of a solution.

What are Criteria?

300

The second step in a three-part design process.

What is Make and Test?

300

How many times it takes for a successful solution.

What is many times?

300
A reason for repeated testing.

What is to solve problems?

400

When constructing a listening device, our first attempt was called this.

What is a Prototype?

400

How humans change the natural world to meet a want or a need?

What is technology?
400

In this phase, you repeat steps from the previous phase.

What is Improve and Test?

400

After creating prototypes, we should do this step.

What is retest it?

400

Engineers in this stage retest more than once.

What is Improve and Test?

500

The criteria in Save Freddy.

What is to help him back into the boat.

500

It only changes one thing (variable) at a time.  Unfair advantages are not given.

What is a fair test?

500

The third step in a three-part design process.

Improve and Test

500

A solution is failing.  Engineers should consider this.

What is figuring out what didn't go well with the design?

500

This is why communication is important in both sports and engineering.

What is teamwork and problem-solving?