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Persuasion
Narratives
Figurative Language
Rhetorical Devices
General Terms
100
Who you are trying to persuade
Audience
100
The main character in a story
Protagonist
100
A comparison of two things using "like" or "as"
Simile
100
The repeated use of the same word or phrase, usually for emphasis
Repetition
100
In a narrative, the person telling the story
Narrator
200
What you believe or want to prove to your audience
Claim
200
Hinting at something that will happen later in a story
Foreshadowing
200
Giving human characteristics to non-living objects
Personification
200
Using words or pictures that appeal to the reader's emotions
Emotional appeal
200
A conversation between two or more characters
Dialogue
300
A statement that can be proved true
Fact
300
The central problem or struggle in a narrative
Conflict
300
An implied comparison of two things without using "like" or "as"
Metaphor
300
A point by point comparison of two subjects
Analogy
300
The life lesson or universal message of a story
Theme
400
Facts, reasons, data, or opinions to support a claim
Evidence
400
When and where the story takes place
Setting
400
An extreme exaggeration
Hyperbole
400
Repeated use of the same grammatical structure
Parallelism
400
A thing that represents or stands for something else in a story
Symbol
500
An argument that opposes your claim
Counterargument
500
The turning point or point of greatest intensity in a story
Climax
500
An expression with less strength than expected, opposite of hyperbole
Understatement
500
A reference to a well-known person, place, or event
Allusion
500
An outcome that is opposite of what is expected, or the use of words to convey the opposite of their literal meaning
Irony