Media Entertainment Selection
Uses and Gratifications
Media Entertainment Enjoyment
Mood Management
Random
100

This concept explains how people choose entertainment based on their preferences and personal traits.

Media Selection

100

This theory says audiences actively choose media to meet specific needs

Uses and Gratifications Theory 

100

This refers to the pleasure or satisfaction people get from consuming media

Media Enjoyment

100

This theory suggests people use media to improve or regulate their mood

Mood Management Theory

100

The level of attention, involvement, and emotional connection a person has with the content

Engagement

200

People high in thrill-seeking are more likely to choose this type of intense content

Violent Media

200

This type of need involves using media to feel connected to others

Social Connection Need

200

Feeling happy while watching a comedy is an example of this type of response

Positive Emotional Response

200

Overaroused individuals were less likely than underaroused individuals to choose _______ content

“Calming”

200

Entertainment Media that we studied last week

Fright Media 

300

This idea suggests personality traits influence what people watch

Individual Differences

300

Watching TV to relax after a long day is an example of this gratification

Relaxation

300

This factor helps determine how much someone enjoys a media experience

Emotional Engagement

300

This type of media content is avoided when someone is already in a bad mood

Negative Content

300

The experience of being mentally and emotionally immersed in a story

Transportation

400

Choosing horror movies for excitement is an example of this type of preference

Entertainment Preference

400

This need involves using media to avoid real-life problems or stress

Escape

400

Enjoyment can come from both fun and this deeper sense of meaning or insight

Meaningfulness

400

This concept refers to how stimulating or exciting media content is

Arousal Level

400

Does not assume that people are aware of the reasons behind their behaviors, but rather believe that we act because of precedent

Mood Management

500

Picking a funny TikTok or comedy show after a long day to relax shows this

Goal-Directed Media Use

500

A criticism of this theory is that it relies heavily on this type of data collection

Self-Reporting

500

For Nabi and Krcmar (2004) enjoyment is an __________, suggests “tripartite” model

Attitude

500

Watching YouTube or scrolling TikTok to forget about stress or problems

Distraction

500

Basketball enthusiast who does not favor LeBron James

Dr. Wu