Figurative Language
Plot Structure
Skill Strategies
General Knowledge
General Knowledge #2
100

Making a comparison using "like" or "as"

Simile

100

Setting, characters, and conflict are introduced

Exposition

100

The three types of irony

1. Dramatic Irony

2. Situational Irony

3. Verbal Irony

100

The problem of the story

Conflict

100

A lesson or moral

Theme

200

Making a comparison without using "like" or "as"

Metaphor

200

We see what life will be like at the end of the story.

Resolution

200

3 questions to ask when reading an EOG question

1. What skill is being tested?

2. What do I know about this skill?

3. Where is the information found? 

200

Hint of what is to come given by the author

Foreshadow

200

When and where a story takes place

Setting

300

To give non-human things, human characteristics or qualities 

Personification

300
We see the consequences of the character's decisions

Falling Action

300
Three questions to determine a theme

1. What is the conflict of the story? 

2. What are the characters solution/outcome regarding the conflict?

3. What lesson is learned?

300

A disadvantage of 1st person narration

Only can see from one character's perspective. Not always reliable

300

An advantage of 3rd person narration

We can see the thoughts and feelings of multiple characters.

400

An outrageous exaggeration that emphasizes a point

Hyperbole

400
The most exciting point of the story. Character makes a crucial decision. 

Climax

400

Three questions to ask to determine character traits

1. What do the characters say?

2. What do the characters think?

3. What do the characters do? 

400

The author's opinion on a topic/subject

Claim

400

An educated prediction or guess made by the reader

Inference 

500

he formation of a word from a sound associated with what is named (e.g. buzz, sizzle )

Onomatopoeia

500

Tension builds surrounding conflict

Rising Action

500

How to identify a central idea

1. Identify the Topic

2. Summarize the Passage

3. Look at the First and Last Sentences of the Passage

4. Look for Repetition of Ideas

500

A reference to something or someone famous

Allusion

500

Writing that makes fun of something or someone to make a point and drive change. 

Satire