EF #1
EF #2
EF #3
EF #4
EF #5
100
inference
To make an ________ is to figure out something based on prior knowledge and evidence from the text.
100
Third person limited-omniscient point of view
_______ is when the narrator is outside the story but limits the narration to a single character's perspective.
100
simile
A _______ is a type of figurative language which compares two unlike things using like or as, such as cute as a button.
100
cause
A ______ is an event or thing that makes something else happen.
100
Personification
________ is a type of figurative language that give human qualities to animals or objects, such as howling wind.
200
draw a conclusion
To _________ means to make a decision or generalization based on evidence from the text.
200
effect
An ________ is something that happens after and as a result of a cause.
200
flashback
A ______ is an interjected scene in a story that takes place in an earlier time.
200
alliteration
_________ is a sound device in which the initial sounds in words are repeated, such as leaping leopards and happy hounds.
200
protagonist
A _________ is the main character or hero in a story.
300
First Person Point of View
_________ is when the narrator is a character in the story and uses pronouns I and me.
300
internal conflict
An _________ is within the mind of one character.
300
conflict
A _______ is a crisis between two opposing forces in a story.
300
metaphor
A ______ is a type of figurative language which compares two unlike things without using like or as, such as a wave of justice.
300
external conflict
An _________ takes place between a character and an outside force or person.
400
Third person omniscient point of view
___________ is when the narrator is outside the story and knows the thoughts and feelings of all the characters.
400
antagonist
An ____________ is the character or group of characters opposing the protagonist in the story.
400
tone
The ______ is the attitude of the writer in the story.
400
Hyperbole
________ is a type of figurative language that makes an exaggeration or overstatement. ex: This backpack weighs a ton.
400
Onomatopoeia
______ is a sound device in which a word imitates the sound it represents, such as crash and buzz.