Codename: F.E.
"Fire" Emblem
Sorted Houses
Before & After
Spin-Offs
200

Iron#

Fire Emblem

200

The median type of Anima magic, with better accuracy than Thunder, but better power than Wind.

Fire

200

Order of Heroes; Name 3

Every single Fire Emblem character (basically)

200

The titular item taking many forms across the series, invoked by a certain call which can call a legendary hero from a ring.

Fire Emblem Engage

200

Summon Heroes from various worlds to combat armies of rival kingdoms, from the depths of Muspell to the lofty peaks of Nifl.

Heroes

400

Fire Emblem Fin: Children from the Brink

Fire Emblem: Awakening

400

The most powerful generic Fire magic tome, which is the default Red tome in Fire Emblem Heroes.

Bolganone

400

Golden Deer; Name 3

Claude, Lorenz, Raphael, Ignatz, Lysithea, Marianne, Hilda, Leonie, Holst, Balthus, Erwin

400

The name for the Hero class in most countries outside the US, when applied to the title of Marth.

Brave Hero-King

400

Restore the Performa of the world by showing off your idols’ performing prowess, and unite to defeat the evil dragon Medeus.

Tokyo Mirage Sessions: #FE

600

Shin Megami Tensei x Fire Emblem

Tokyo Mirage Sessions: #FE

600

The only other living character than Byleth who bears the Crest of Flames.

Edelgard

600

Black Fang; Name 5

Brendan Reed, Sonia, Jan, Legault, Lloyd Reed, Linus Reed, Nino, Ursula, Jaffar, Uhai, Teodor, Jerme, Kenneth, Aion, Pascal, Heintz, Beyard, Wire, Boies, Damian, Zoldam, Cameron, Oleg, Vaida, Maxime, Igor, Leila, Aesha

600

A powerful tome capable of striking twice before the enemy can counter, is wielded by this unique magical class introduced in Genealogy of the Holy War.

Dire Thunder Mage

600

The lovechild of Fire Emblem and a classic Musou-style game, telling the events of a year prior to Fire Emblem: Three Houses in an alternate timeline.

Fire Emblem Warriors: Three Hopes

800

Master

Byleth

800

The rite which Chrom undergoes to gain the power of the Divine Dragon Naga, imbuing him with blue flames that test his resolve.

The Rite of Awakening

800

Deadlords; Name 3

Mus/Raydrik, Bovis/Galzus, Tigris/Dagdar, Lepus, Draco/Eyvel, Anguilla, Equus, Ovis, Simia, Gallus, Canis/Sara, Porcus/Lifis

800

The community’s term for the classical mechanic of Fire Emblem wherein lost units become unplayable, perhaps very fitting for this enemy-turned-potential-ally in Fire Emblem: Three Houses.

Perma-Death Knight

800

The official (albeit discontinued) Fire Emblem card game, featuring many what-ifs for games across the series, including an Ike that succumbed to negative energy and a Chrom puppeteered by a vastly more powerful Grima.

Cipher

1000

Fire Emblem: 64

Fire Emblem: The Binding Blade

1000

The name of the tome which brought about the death of Sigurd, later obtainable in one future installment, off of the Deadlord Canis.

Valflame

1000

Chrom's New Shepherds; Name 5

Lucina, Owain, Inigo, Brady, Kjelle, Cynthia, Severa, Gerome, Yarne, Laurent, Noire, Nah

1000

A unique wind tome found randomly in Fire Emblem: Awakening, adding to it the ability to act once more after attacking.

Celica's Galeforce

1000

Ever wanted to see the events of Shadow Dragon from different perspectives? Download four standalone episodes for the SNES retelling the beginning of Marth’s story via Satellaview.

BS Fire Emblem/Fire Emblem: Archanea Saga