This joint groups two rigid bodies. It connects two objects but allows them to bend at the point where they connect. Works well with doors.
What is Hinge Joint?
This built-in engine in Unity is used to map out the parts of a level where it's okay for the AI to move
What is NavMesh?
This piece of code is used to slow down time. On (Input.GetMouseButton(0)), it will slow down an object when the left mouse is clicked.
What is slowTimeSpeed?
The language Unity uses to create shaders
What is ShaderLab?
On the Game Engine Pipeline, AI is part of the Game Logic track, whereas GUI is part of this track
What is Rendering?
The parent object that the hinge joint is attached to
What is Connected Body?
This AI algorithm tells an AI controlled agent not to go after its target until the target gets close enough.
What is Aggro?
In the Aggro and Patrol scripts, this piece of code returns the distance between points a and b.
What is Vector3.Distance?
The name of a Vector3 when being used in shader code.
What is Half3?
This piece of code is used to turn physics objects on or off.
What is isKinematic?
This joint restricts an object's movement to be dependent upon another object. It is very similar to parenting.
What is Fixed Joint?
The machine can be in one of multiple possible states depending on the situation and will follow the directions for that specific state.
What is State Machine?
The built in NavMeshAgent AI will figure out a path to the destination navigating around any obstacles or bends in the path with this piece of code.
What is NavMeshAgent.SetDestination()?
The shader that modifies things like how the colors on an object are drawn before lighting is applied.
What is Fragment Shader?
This is the primary light positioned behind the interviewer's shoulder opposite to the camera, to illuminate the subject's face.
What is Key Light?
The direction of the orange line that the hinge joint will rotate around.
What is the Axis?
This type of text exists as an object, such as how it was used as the name of one of the bots in Bot Wars Arena.
What is 3D Text?
new Rect(0.5f, 0f, 0.5f, 1f), as an example, is used on a script focusing on this camera trick
What is splitScreen?
This applies filters to the actual pixels that are about to be drawn on the computer screen.
What are Image Effects?
Of the three primary applications for captured user data, this one is used for capturing a complete image of the world over a complete play session
What is Rewind Game Mechanic?
The position on the physics object where the hinge joint is attached.
What is the Anchor?
This Layer is usually used to make only certain objects render in certain cameras.
What is Render Layer?
This piece of code is used to keep track of a player's path.
What is DrawTrackFromFile?
This is the name of Texture image files when being used in shader code.
What is Sampler 2D?
The three primary applications for captured user data are Saving Games, Rewind Game Mechanics, and this other important one.
What is Usability Testing?