Game Engines
Terminology
Modern Gaming
History of Gaming
Misc.
100

What are the two types of technology that will be used to create, or render, images?

Raster and Vector

100

Collaboratively build platforms that provide all the game developers with sophisticated tools.

Game Engines

100

____ ____ can be used to train new employees 

Virtual Reality

100

Spacewar! by Steve Russel was created to show off the ___  ____, or the the speed at which a computer, like the PDP-1, can carry out the operations of a program.

Processing Power

100

How are computer hardware and computer software differentiated?

Hardware consists of the physical components of computers, and it can be pricey, while software is the part of a computer system that contains encoded information or instructions for the hardware

200

What game engine has really powerful visual rendering features available?

Unreal
200

____  are vacuum tubes that use heat to generate a focused electron light beam that creates a bright and colorful image on the screen.

CRT -- Cathode Ray Tube

200

How can integrating play into the workplace help employees?

Fosters creativity and imagination, allowing people to have fun with each other while reducing stress

200

Considered ahead of its time, the ____ ____ supported modem-based internet gaming and boasted some truly impressive games. Hint: It flopped and was discontinued in 2001

Dreamcast

200

Why would a game designer make the music speed up at certain points?

It was designed to trigger rising panic in the player and make the game more challenging.

300

I am the most popular game design engine available today. My personal version is available for free.  What game engine am I?

Unity

300

Devices that hook up to a TV or other display and are designed to play video games

Game Console

300

How much revenue was generated by the video game industry in 2017?

$117 billion

300

Rushing a game, like ET, is a cautionary tale about what?

the dangers of rushing a game’s development to meet marketing deadlines

300

Why did I, Robot, fail in 1983?  (three dimensional game)

Sometimes technology has to evolve at a slower pace so that people can get used to it

400

Many 2D game engines provide visual programming language, which means that you can describe what you are trying to do using what instead of computer code?

illustrations

400

How are 2d objects defined?

by their position on the X- (horizontal) and Y- (vertical) axes

400

True/False

PlayStation® 3 is notable for being the first console to use Blu-ray®disks as its game storage medium.

True

400

In 1971, Nutting Associates released Computer Space—the first official, coin-gobbling arcade machine which failed. Why?

a number of design flaws

400

Apple II came fully assembled, connected to a TV monitor, had 16 colors, and came equipped with what else?

Sound and the first full-version of an operating system

500

Taylor is working on designing a video game for a college class and needs a program to help create textures and particle effects in a 3D game. Paying for a program like Photoshop or Illustrator is not an option because of the high cost. What is a free and open-source alternative that Taylor could use?

GIMP or Inkscape

500

Pac-Man® and the ghosts in Space Invaders® are examples of bitmapped images that appear to move across the screen when, in reality, they are being continuously redrawn at new coordinates. What are these images called?

sprites

500

True/False

The 3DO Interactive Multiplayer by Panasonic® pitched itself as a game console and a media player.

True

500

In order to create the classic game Tennis for Two, what did William Higinbotham hook up to an analog computer?

an oscilloscope

500

The first coin-operated computer game was:

Computer Space