Game Design
Careers
Godot
GDScript
Miscellaneous
100

A player's goal in a game is often referred to as the game's ____________.

Objective

100

Someone responsible for managing the vision of a project and coordinating one or more teams to execute on that vision is a(n) -

Producer

100

In Godot, a ________ is the fundamental building block of a scene. They can be arranged hierarchically to compose more complex objects and behaviors.

Node

100

A(n) __________ statement is used to execute a block of code based on a condition.

if

100

What annotation is used to show a property in the inspector?

@export

200

An interaction or "verb" that player's repeat often when playing a game is known as a(n) ______________.

Mechanic

200

Someone responsible for creating high quality visual assets for a project is a(n) -

Artist

200

In Godot, a ________ is a serialized collection of nodes that can be loaded at runtime.

Scene

200

A(n) __________ statement is used to repeat a block of code based on a condition.

while

200

The __________ function is called every time the player presses a key, moves the mouse, or wiggles a joystick.

_input

300

A game ____________ is a collection of mechanics that interact to form broader behavior.

System

300

Someone responsible for creating high quality music for a project is a(n)  -

Composer

300

In Godot, a ________ is used to add or modify the behavior of node(s) in a scene.

Script

300

The __________ keyword is used to define a function.

func

300

In Godot, a ____________ refers to a family of nodes used to manually control the physics of an object.

CharacterBody

400

A collection of hard and soft rules that describe how a game looks and feels are a game's ____________.

Aesthetic

400

Someone responsible for implementing systems and mechanics for a project is a(n) -

Programmer

400

In Godot, a ________ is a bit of serialized data used to configure node(s) in a scene.

Resource

400

The __________ keyword is used to declare a variable.

var

400

Someone responsible for maintaining a positive brand image and interacting with players via social channels is a -

Community Manager

500

When designing a game, the practice of signaling an action before it occurs is known as -

Telegraphing

500

Someone responsible for designing worlds and challenges in a project is a(n) -

Level Designer

500

In Godot, the ____________ is the part of the editor that displays a list of properties associated with the selected node or resource.

Inspector

500

The __________ function is called once when a node is loaded for the first time.

_ready

500

A letter or presentation looking back at the successes and failures of your game is known as a -

Retrospective