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Great Assets
War Never Changes
Finishing This Fight
100

The term used to describe a new player

Greenbeard

100

Do this to reduce the hazard/damage of explosions

Prone/dive

100

A guaranteed counter to the Ghost Girl (without exploits/safe spots)

Don't look at her

100

The date when the bombs fell

October 23, 2077

100

The Master Chief's callsign (letter followed by three digits)

S-117 (Sierra-117)

200

A new player's "initiation" is not complete until they get victimized by this creature (often instigated by veteran players)

Cave leech

200

Many Helldivers consider this weapon statistic to be essential for controlling and surviving the bugs

Stun/stagger

200

The item that is theorized to be required to power the device under the company building

Apparatus

200

The name given to humans that have become aggressive from radiation decaying their brain

Feral ghouls

200

The name of the Flood's hivemind

Gravemind

300

This normally exciting creature quickly becomes annoying depending on mission type/current class

Crassus detonator

300

Stalkers use this obscure ability when they go invisible

Regenerate/heal

300

This is the sole but impractical way to kill an Old Bird

Worm/Earth Leviathan

300

The only named character you can kill in Fallout New Vegas without permanent consequence

Yes Man

300

Definition of ODST

Orbital Drop Shock Trooper

400

The number of disruptor-type enemies that are chosen to spawn in every mission

Three

400

Before it was patched out, Helldivers did this to reduce fall damage

Emoting

400

There is a <1% chance of this event happening a few minutes after landing

Meteor shower

400

This legendary effect on the double-barrel shotgun in Fallout 4 can unlock its rate of fire and make it absolutely broken (in a good way)

Never-ending

400

The order that the Covenant's Prophets were killed in

Regret, Mercy, Truth

500

This specific event has ~1% chance of occurring

Dreadnought spawning in place of swarm

500

The only other structure aside from the stratagem jammer that had an unintended weakness

Rogue Research Station

500

This unremarkable aspect of interior layouts can almost reliably help you navigate your way back to the main entrance

Doors

500

This initially comical legendary effect on the single-action revolver in Fallout 76 quickly becomes a hassle when reloading from completely empty to full

Quadruple

500

The name of the UNSC marine that existed in all Halo games made by Bungie, thus creating a paradox

Chips Dubbo