1A) Gamification is?
The idea of using Game Design Elements in non traditional game settings
1B) Which user type would be most engaged by collecting and trading game cards?
Philanthropist
1C) This is what is called homework or assignments in a gamified classroom.
What is a Quest?
1D) Allowing students to earn things or leveling them up is behind this type of motivation.
What is Development and Accomplishment?
1E) Battle cards can do this.
What is give you an advantage in a battler or on a test?
2A) Gamification is NOT just adding this.
PBL: Points, Badges and Leader boards
2B) Which user type would be most engaged by LeaderBoards and Gold?
Player
2C) In a regular classroom this is what a Boss Battle is called.
What is a test?
2D) Games like Call of Duty and any EA sports games have this as its motivation.
What is epic meaning and calling?
2E) Two ways that games reward kids.
Games reward kids for all kinds of things...
exploration, conquering, teamwork, risk taking...
3A) Gamification is _ _ _!!
FUN!!
3B) Which user type would be most engaged by Squads, Guilds, Teams?
Socialiser
3C) In the game I am known as King Loughlin.
What is your avatar name?
3D) Open ended quests lead to this type of motivation
What is creativity and feedback?
3E) Whole Guild must come over to King Loughlin and start bowing saying: "We're not worthy! We're not worthy!" - if worthy enough he may bestow upon you a great power
Sword of Illumination and a extra 2 balls
4A) Gamification requires an individual to be this.
Very creative
4B) Which user type would be most engaged by Voting/Having a Voice?
Disruptor
4C) GP refers to what in the game?
What is Game Points = in game currency?
4D) Leader boards in gamification can meet this type of motivation.
What is social influence and relatedness?
4E) Whole Guild stand up and say: "Boom, Boom, Fire Power!" posing like statue in picture. To receive some extra fire power.
You get to throw 2 extra balls
5A) Gamification is not playing a game to learn something like Math blaster.
What is Game Based Learning?
5B) Which user type would be most engaged by Choose Your Own Adventure Quests?
Free Spirit
5C) What is ones HP?
Health points in the game. This is ones health meter in the game.
5D) In my game players are afraid to "die" as they will lose all of their game currency and items that they have accumulated thus far.
What is Loss and avoidance?
5E) Crumple up a piece of paper and throw it at another guild and yell GRENADE!!! and hide under the table as they get blown up and are unable to answer any questions for 1 min.
The Guild hit with the grenade is unable to answer any questions for 1 minute.