Story Elements
Story Elements 2
Literary Terms
Literary Terms
Double or Negative
100

Where and when the story takes place

Setting

100

The sequence of events that make up a story

The Plot 

100

Using the same word or phrase over and over again in a piece of writing or speech.

Repetition 

100

When the author interrupts the chronological order of the main narrative to take a reader back in time to the past events in a character's life, it is called a

Flashback 

100

A chronological arrangement of events in the order of their occurrence

Timeline 

200

The main character or hero

Protagonist 

200

The highest point of tension in a storyline, often depicted by a confrontation between the protagonist and antagonist. A climax resolves the main conflict of the story

Climax

200

Words, people, marks, locations, or abstract ideas to represent something beyond the literal meaning, i.e. Enkidu’s hairiness represents his uncivilized state.

Symbolism 

200

A traditional story, especially one concerning the early history of a people or explaining some natural or social phenomenon, and typically involving supernatural beings or events.

Myth 

200

A narrative device in which suggestions or warnings about events to come are introduced before events occur.

Foreshadowing 

300

The character that keeps the protagonist from reaching the goal

Antagonist 

300

What the main character is trying to achieve in the story  

The Goal 

300

Visually descriptive or figurative language in a literary work, i.e. The dreams describe some kind of terror involving mountains, fire, the monster bird Anzu, and a wild bull.

Imagery 

300

A very long, rhythmic story that is usually about heroic deeds and events that are significant to the culture

epic narrative poem 

300

A repeated pattern—an image, sound, word, or symbol that comes back again and again within a particular story

motif 

400

 The story events that lead to the climax

Rising Action 

400

The period of time in a story that follows the climax and leads to the resolution. It can be used to clarify the events of the climax, ease any built-up tension, or wrap up loose ends.

Falling Action 

400

Cultural and historical traditions passed down by word of mouth or example from one generation to another without written documentation.

Oral Tradition 

400

The use of words to express something other than and especially the opposite of the literal meaning and may offer a twist.

Irony 

400

One thing is compared to another by stating they share the same qualities

Metaphor

500

 The final conclusion to the story

Resolution 

500

The graphic organizer that is used for outlining stories

story map or plot map 

500

The common template of a broad category of tales that involve a hero who goes on an adventure, and in a decisive crisis wins a victory, and then comes home changed or transformed.

Monomyth 

500

 A central, unifying idea. It's the bigger issue that emerges as the characters pursue their goals.

Theme 

500

The original pattern or model from which all things of the same kind are copied or on which they are based; a model or first form

Archetype