Phase 3
Phase 4
Phase 5 Easy
Phase 5 Medium
Phase 5 Hard
100

sleep

s - l - ee - p = sleep

100

slower

sl - ow(/O/) - er = slower

100

glue

gl - ue(/oo/) = glue

100

phone

ph(/f/) - o_e(/O/) - n = phone

100

layout

l - ay(/A/) - ou - t = layout

200

roach

r - oa - ch = roach

200

growth

gr - ow(/O/) - th = growth

200

what

wh - at(/ot) = what

200

plates

pl - a_e(/A/) - t - s = plates

200

haunted

h - au(/or/) - n - t - ed = haunted

300

points

p - oi - n - t - s = points

300
flowers

fl - ow(/ou/) - er - s = flowers

300

about

a - b - out - t = about

300

beating

b - ea(/E/) - t - i - ng = beating

300

statue

st - a - t - ue(/yoo/) = statue

400

thanks

th - a - n - k - s = thanks

400

trust

tr - u - st - trust

400

slide

sl - i_e(/I/) - d = slide

400

flawless

fl - aw(/or/) - l - e - ss = flawless

400

complete

c - o - m - pl - e_e(/E/) - t = complete

500

cooked

c - oo(/u/) - k - ed = cooked

500

thinking

th - i - nk - i - ng = thinking

500

monkey

m - o(/u/) - n - k - ey(/E/) = monkey

500

surround

s - ur - r - ou - nd = surround

500
modifier

m - o - d - i - f - ie(/I/) - r = modifier