Definitions
Name the type of learning
Name That DDADA Step
Ideas and Practices
All about BGCAGAC
100

A phrase, chant or gesture that can be used throughout a session to get the group’s attention in a respectful and engaging way.

what is Attention Getter

100

it gives youth a chance to build skills and practice those skills.

What is Hands on Learning

100

Use words/phrases like: “The object of this activity is to…,” “We are doing this because…” or, “This activity will help you learn or achieve…” Then proceed with the game’s or activity’s instructions.

What is Describe It

100

Name the 3 strategies to design Hands on Learning experience

1.Define a learning goal “Participants will be able to….” 2.Make it hands-on: Give youth a chance to build, create, experiment, or otherwise learn by doing. • 3.Make it minds-on: Give youth a chance to think critically and connect what they’re doing to a bigger idea.

100

The CFO of our organization

Who is Alicia Paradies

200

An activity, such as an icebreaker or team-building exercise that builds trust and supportive relationships among youth and staff through play, fun and active engagement

What is community Builder

200

Learning that is interesting,  challenging, and connected to any other ideas

what is Minds on Learning

200

. Play the game or activity! When you are finished, repeat the purpose –

What is Do It

200

In a great learning environment, what would you see?

1. materials developmentally appropriate

2. diverse representation

3. material ready ahead of activity

200

To enable all young people, especially those who need us most, to reach their full potential as productive, caring, responsible citizens

What is our mission

300

Describe It, Demonstrate It, Ask Questions, Do It, Assess/Adjust It.

What is DDADA Technique

300

Learning that is fun, engaging, and impactful.

What is Hands on and Minds on Learning?

300

Practice in slow-motion when necessary. Make sure everyone has the general idea before going full speed.

What is Demonstrate it?

300

In a great learning environment, what would you hear?

1. sound of laughter

2. youth communicating and working together

300


Provide a world-class Club experience that assures success is within reach of every young person who walks through our doors, with all members on track to graduate from high school with a plan for the future.

What is our Vision

400

A quick activity to divide a large group of participants into multiple small groups.

What is Grouper

400

an opportunity for youth to think critically and connect what they’re doing to a bigger idea.

What is Minds on Learning?

400

Create feedback loops and use questioning strategies so you know everyone understands what’s expected. For example: “What is your team signal?” “How do you tag?”

What is Ask For Questions

400

In a great learning environment, how would you feel?

1. feel valued and respected as a learner

2. feel emotionally safe, so you know its ok to take risks

400
  • Our focus is always on doing what is best for the children and teens we serve.
  • We value honesty and integrity in everything we do.
  • We value open, honest, and respectful communication among our board and staff.
  • We work collaboratively to achieve our objectives.
  • We are actively involved in supporting and promoting the Club in our community.

What are Our Values

500

Intentionally building programming that includes a diverse representation of the cultural backgrounds, abilities, needs, interests and experiences of youth to create a sense of belonging and encourage meaningful participation

What is Cultural Responsiveness

500

gives youth a chance to build, create, experiment, practice, and learn by doing.

What is Hands on Learning?

500

What does WIBYT stand for?

Write it before you talk

500

Name all 8 staff practices for facilitating learning

1. Staff model curiosity and encourage youth to ask questions. 2. Staff aim for Co-Inquiry as a "guide on the side" not a "sage on the stage." 3. Staff engineer for success and allow for mistakes. 4. Staff help youth connect new learning to previous experiences. 5. Staff ask questions to check for understanding and to prompt youth to think about their thinking. 6. Staff attend to learner diversity with multiple options for engagement, representation, and expression. 7. Staff connect youth interest, passions, and skills to career exploration. 8. Staff scaffold instruction by adjusting the levels of challenge and support in an activity.

500

Name all of our clubhouses in the entire organization 

Arnold, Moody, Bandai Teen Center, King, Kievet, Schweitzer, Palm Lane, Manzanita, JMAC Teen Center