The Journey
Archetypes
The Journey
Types of Heroes
The Journey
100

Where does the journey take place?

The ordinary world

100

What is the main character archetype in the hero's journey?

The hero. 

100

What starts the journey?

The Call to Adventure

100

What is one quality of a willing, active, gung-ho (enthusiastic) heroes?

committed to the adventure

without doubts

always bravely going ahead

self-motivated

100
What are the hero's choices when they receive the call to adventure?

Accept the quest or deny it. 

200

What happens if the hero refuses the journey?

Distaster and trouble.

200

What is the name for the villain or enemy in the hero's journey?

Shadows.

200

What happens when the hero accepts the journey?

They go to the next stage of the journey.
200

What is one quality of an unwilling hero?

full of doubts

hesitant

passive

needing to be motivated or pushed into the adventure by an outside force

usually change at some point and become committed to the adventure

200

What are the two world in the hero's journey?

Ordinary world and special world/unknown world.

300

What type of aid do they need to receive to finish their quest?

Supernatural Aid

300

What two types of people help the hero?

Mentors and allies.

300

What is the name for the special and often magical item that assists the heroes on their quest?

Talisman

300

What is one quality of a loner hero?

story begins with hero apart from society

natural habitat is the wilderness

natural state is solitude

journey is one of re-entry into the group, an adventure within the group, then a return to isolation

300

What does the hero need to support them on their journey?

Allies/ helpers (e.g. sidekick)
400

How do the test/challenges impact the hero?

They make them stronger and prepare them for the final showdown. 

400

Who brings the Call to Adventure?

Herald.

400

What is the supreme ordeal?

The obstacle they have journeyed so far to overcome.

400

What is one quality of a group-oriented hero?

are a part of society at the beginning

journey takes them to unknown land far from home

separate from group – have lone adventure in the wilderness away from the group which they eventually re-join

400
What happens once they have passed the Supreme Ordeal (overcome the obstacle)?

The tension will be relieved. The worst is passed, and the quest, while not officially over, has succeeded.


500

What happens after the Supreme Ordeal?

They hero receives an award and they begin to return home. 

500

What is the name for the clowns and mischief makers in the hero's journey?

Tricksters
500
What is the final stage of the Hero's Journey?

Master of Two Worlds/ Restoring the World.

500

Name one famous character and identify their type of hero.

(e.g. Simba is the hero in Lion King)

Many options. 

500
What is the hero like when they return home after the journey?

They have changed their own lives and others. They return with “the elixir,” an object or personal ability that allows them to save their world.