Q1
Q2
Q3
Q4
Q5
100

Factors that influence an individual's actions and behaviour

Moral issue

100

............have made information easily accessible, facilitating instant information retrieval

The internet and search engines

100

AI language models can understand and generate human-like text

Natural Language Processing

100

The example of Entertainment and Creativity which we talk about it in our lesson

Netflix

100

Give 3 examples of Computational Artefacts

Smartphones , social media platforms , online shopping websites , video games and GPS