The elven ranger who travelers with your party.
Who is: Rosanna
This player got drunk at the port and tried to pay with ears.
Who is: Ori.
This beast with a nasty bite may disguise itself as anything.
What is: A mimic
The first skill check in any situation.
What is: Perception
Da-da-da-da-da, da-da-da-da-da-da-da, da-da-da-da-da-da-da-da-da-da-da
What is: The Wellerman - Nathan Evans
Your archnemesis who recently revealed his identity.
Who is: Brayton Dayton Trayton, Earl of New Hamster
(Also acceptable - Arnaldus Griswald)
While on a time sensitive mission, this was the first thing you did in the sea elf capital city.
What is: immediately find a bar.
The ancestral home of the drow.
What is: The underdark.
The action that starts a battle or fight.
What is: initiative.
Way, hay, and up she rises.
What is: Drunken Sailor
Your first foe upon arriving in Atlantis.
What is: three goblins in a wizard's cloak.
Your first stop on a small island, before seeking the watchtower.
What is: going to the tavern.
The five headed "dragon queen"
Who is: Tiamat.
The roll you must make before using your attack die in a fight.
What is: Attack Roll (or) D20
You can't sing shanties if-
What is: Got no beard -the longest johns.
(25 Bonus points: name the album)
The merchant who sailed you to Atlantis.
Who is: Captain Calla Semere.
The number of pirate captains have you fought.
What is: 5
(15 bonus points for each name)
This cult is dedicated to a monstrous spider deity.
What is: The cult of Lolth.
(50 bonus points for location)
The ability check that is least/never used in this campaign.
What is: religion.
Heave her up and away we'll go. Along the plains of mexico.
What is: Santiana (or Santiano)
The full name of the ruler of Atlantis.
Who is: King Terrick Zenobius.
You found this in the brig of the 1st pirate ship you fought.
Who is: Duke Herman Redmont.
The lawful good "king of dragons"
Who is: Bahamut
(Bonus points: type of dragon)
Name all of the standard skill/ability scores on the character sheet. (You've got 2 min)
What is: Str, Dex, Con, Int, Wis, Cha and Acrobatics, Animal Handling, Arcana, Athletics, Deception, History, Insight, Intimidation, Investigation, Medicine, Nature, Perception, Performance, Persuasion, Religion, Sleight of Hand, Stealth, and Survival.
Heave ho, thieves and beggars. Never shall we die.
What is: Hoist the Colors - Pirates of the Caribbean.