Communications
Entertainment & Social Networking
Banking
Robotics
Artificial Intelligence
100

a written message that occurs online in a chat session between users who are using the same services (software platform)

Instant Message (IM)

100

A name that a person creates to access an account on a computer or website

Handle

100

A crime in which someone uses bank funds without permission

Bank Fraud

100

A mathematical model of the forces that allow a robot to move

Dynamic Model

100

A computer that observes and reacts to the conditions in a certain environment

Agent

200

a machine-readable representation of the UPC 12 digit number printed onto a product, electronically scanned providing information about the product

Barcode

200

A website where a person writes posts about his or her feelings, thoughts, activities, etc.

Blog

200

The act of moving money from one account to another by using a computer

Electronic Funds Transfer

200

A device that a person activates to allow a robot to move

Enabling Device

200

a rule/set of rules that provides steps to take or questions to ask in order to solve a problem

Algorithms

300

Unwanted email, like advertisements, sent to large groups of people

Spam

300

An image in a computer game that represents a person

Avatars

300

A service that notifies bank customers of suspicious activity

Account Alerts

300

A piece of equipment that uses energy to make a robot move 

Actuators (the muscles!)

300

The state of being aware of oneself and one's actions

Consciousness

400

a unique numerical code used to identify any individual item

EPC (Electronic Product Code)


400

A website where people can discuss a certain topic

forum

400

Prevents people from accessing a bank account when the password is entered incorrectly too many times

Lockout

400

The hand or tool at the end of a robot's manipulator

End-effector

400
The process of using information from previous experiences to solve new problems

Case-based reasoning

500

The 12 digit number used to identify consumer items

UPC (Universal Product Code)


500

A type of online computer game in which many people interact with each other in a virtual world

Massively Multiplayer Online Role-Playing Games (MMORPG)

500

A secure connection between two servers

SSL Connection (Secure Sockets Layer)

500

A value that specifies the end-effector's position and movements

Equality Constraint

500

A type of algorithm designed to find a suitable solution to a problem when no perfect solution or answer is known

Heuristics