Aesthetics
C#
Unity 3D
Game designers
Miscellaneous
100

Log in 7 days a week for a game with this aesthetic. 

Submission

100

private IEnumerator is always used for these special functions. 

Coroutines

100

The character controller component does not have this physical simulation built in. 

Gravity

100

Nintendo legend Shigeru Miyamoto developed this iconic character while working on Donkey Kong.

Mario

100

This famous psychological experiment saw participants separated into "inmates" and "guards". 

The Stanford Prison Experiment

200

Change your character's hair, clothes, and build as much as you want with this aesthetic. 

Expression

200

In an error message, the second number in parentheses indicates this. 

The character position of the error. 

200

Our enemy object uses these to check for walls and the player character. 

Raycasts

200

Shinji Mikami was the director of this Capcom classic that set the standard for survival horror for decades. 

Resident Evil

200

This surrealist painter is perhaps most well known for his painting of "melting" clocks. 

Salvador Dali

300

You find yourself stuck in place, only able to move on the beat of a rhythmic drum with this aesthetic. 

Sensation

300

If you want to use if in C#, it must be followed by arguments inside this type of punctuation. 

Parentheses

300
We needed a second one of these on our moving platforms to make sure the player is parented to the platform. 

Collider

300

This famous Japanese Developer is best known for his work on Death Stranding and the Metal Gear Solid series.

Hideo Kojima

300

This widespread food was likely invented by accident; possibly from storing milk in the stomachs of ruminant animals. 

Cheese

400

I knew I could beat the boss on my thousandth try for this aesthetic. 

Challenge

400

If you've set your collider to "Is trigger," you'll need to use this function to make it work. 

OnTriggerEnter

400

This special type of raycast allows you to check for collisions in a wider area. 

Spherecast

400

A legend in his own time, John Romero was a lead developer for this genre-defining first person shooter released in 1993.

Doom

400

This prolific actor has acted in 67 films, including Remember the Titans, Training Day, and my personal favorite, Fallen.

Denzel Washington

500

A thief, a mage, and a fighter walk into a medieval tavern for this aesthetic. 

Fantasy

500

This keyword lets you use specific Unity functionality in your code. 

using

500

When we drag an object into the assets panel to preserve its settings, we create one of these. 

A prefab

500

Super Meat Boy developer Edmund McMillen is also known for this rogue-like smash hit from 2011. 

The Binding of Isaac

500

There is considerable debate as to whether time is continuous or this term, meaning it occurs in small, definable units. 

Discrete