the inputs and outputs that allow a user to interact with a piece of software.
User interface
Interviewing potential users of the app to assess what they know or would like to see
Feedback
a set of commands, instructions, and other syntax use to create a software
Programming language
a written description of how a command or piece of code works or was developed.
Documentation
Code command that will change the screen
setScreen
data that are sent to a computer for processing by a program.
Input
a first, typical or preliminary model of something, especially a machine, from which other forms are developed or copied
Prototype
program statements run in order, from top to bottom
Sequential program
form of program documentation written into the program to be read by people and which do not affect how a program runs
Comment
a value that can change, depending on conditions or on information passed to the program
Variable
any data that are sent from a program to a device.
Output
the repetition of a process or utterance
Iteration
a command or instruction. Sometimes also referred to as a code
Program
names for components in a program
Element IDs
a “chunk” of code that you can use over and over again, rather than writing it out multiple times
Function
device for storing and processing data, typically in binary form, according to instructions given to it in a variable program
Computer
a detailed document that sets out exactly what a product or a process should present
Design specification
a callback routine that operates asynchronously once an event takes place
Event handler
a collaborative programming style in which two programmers switch between the roles of writing code and tracking or planning high level progress
Pair Programming
serious thought or consideration given to a past event
Reflection
a particular group at which a film, book, advertising campaign, or program is aimed.
Target Audience
an attribute, quality, or characteristic of something
Property
the process of finding and fixing problems in code
Debugging
block of code that is triggered by an input
onEvent
focuses on an empirical investigation in which the results describe the quality of the system
Testing phase