Perhaps the Most Played 5E Module, This Story Begins with the Party Delivering Cargo, Being Ambushed by Goblins, and Clearing out Cragmaw Cave. Just Don't Mix it up with the Town.
Lost Mine of Phandelver
Dagger
1D4
_______ of Devotion, Paladin
Oath
"You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range..."
Magic Missile
Darkvision, Hellish Resistance, Infernal Legacy
Tiefling
Van Richten Welcomes You to Barovia in this Esteemed Adventure Module. The Other Residents May Not be Feeling as Lively...
Curse of Strahd
Mace
1D6
________ of Transmutation, Wizard
School
"A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw...
Fireball
Brave, Lucky
Halfling
Demogorgon can be seen on the cover of this adventure module, that begins with the players in the underdark.
Out of the Abyss
Level 6 Rogue Sneak Attack Damage
3D6
_________ of Swords, Bard
College
"Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see."
Misty Step
Goring Rush, Hammering Horns, Labyrinthine Recall
Minotaur
This Book, The First Part of the Tyranny of Dragons Story, was Published Before the Dungeon Master's Guide
Tyranny of Dragons: Hoard of the Dragon Queen
Level 10 Barbarian Half-Orc Rolls a Critical Hit with a Greatsword
6D6
___________ Armorer, Artificer
Specialist
"... the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires..."
Wish
Hare-Trigger, Leporine Senses, Lucky Footwork
Harengon
Looking for a Chill Adventure? This Sub-Zero Story Brings Characters to Ten-Towns and Beyond that have been plunged into darkness and everlasting winter by a powerful being named Auril
Icewind Dale: Rime of the Frostmaiden
Antimatter Rifle
6D8
__________, Ranger or Fighter or Rogue
Archetype
"You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature..."
Chill Touch
Fey Ancestry, Darkvision, Child of the Sea
Sea Elf