Adventure Modules
What Dice Do I Use
Name That Subclass
Spell Descriptions
Race for the Prize
200

Perhaps the Most Played 5E Module, This Story Begins with the Party Delivering Cargo, Being Ambushed by Goblins, and Clearing out Cragmaw Cave. Just Don't Mix it up with the Town.

Lost Mine of Phandelver

200

Dagger

1D4

200

_______ of Devotion, Paladin

Oath

200

"You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range..."

Magic Missile

200

Darkvision, Hellish Resistance, Infernal Legacy

Tiefling

400

Van Richten Welcomes You to Barovia in this Esteemed Adventure Module. The Other Residents May Not be Feeling as Lively...

Curse of Strahd


400

Mace

1D6

400

________ of Transmutation, Wizard

School

400

"A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw...

Fireball

400

Brave, Lucky

Halfling

600

Demogorgon can be seen on the cover of this adventure module, that begins with the players in the underdark.

Out of the Abyss

600

Level 6 Rogue Sneak Attack Damage

3D6

600

_________ of Swords, Bard

College

600

"Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see."

Misty Step

600

Goring Rush, Hammering Horns, Labyrinthine Recall

Minotaur

800

This Book, The First Part of the Tyranny of Dragons Story, was Published Before the Dungeon Master's Guide

Tyranny of Dragons: Hoard of the Dragon Queen

800

Level 10 Barbarian Half-Orc Rolls a Critical Hit with a Greatsword

6D6

800

___________ Armorer, Artificer

Specialist

800

"... the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires..."

Wish

800

Hare-Trigger, Leporine Senses, Lucky Footwork

Harengon

1000

Looking for a Chill Adventure? This Sub-Zero Story Brings Characters to Ten-Towns and Beyond that have been plunged into darkness and everlasting winter by a powerful being named Auril

Icewind Dale: Rime of the Frostmaiden

1000

Antimatter Rifle

6D8

1000

 __________, Ranger or Fighter or Rogue

Archetype

1000

"You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature..."

Chill Touch

1000

Fey Ancestry, Darkvision, Child of the Sea

Sea Elf