What does “technology” mean?
What is using tools, materials, and systems to solve problems.
What is PPE and why is it important?
Personal Protective Equipment; keeps you safe in the lab.
Inventions & Innovation
What’s the difference between an invention and an innovation?
What was the goal of our paper tower challenge?
Build the tallest, most stable tower.
What’s one way to be a good team member during group work?
Listen, share ideas, help others.
Name one major invention from the Industrial Revolution.
Steam engine, spinning jenny, etc.
True or False: You can use tools without safety goggles if you’re careful.
False
Give an example of an innovation we use every day.
Smartphone, touchscreen, electric car, etc.
What did we learn from testing our towers?
That structure and balance matter.
Why is communication important in group projects?
It keeps everyone on the same page.
What is the main difference between the Stone Age and Bronze Age?
Use of metals
Name two rules before using a power tool.
Hair tied back, no loose clothing, check area clear.
What is a patent?
Legal protection for inventors.
Why do engineers test their prototypes?
To find weaknesses and improve them.
What should you do if your idea isn’t chosen?
Support the team and keep helping.
What age are we living in today?
Information Age
What should you do if a tool seems broken?
Report it; do not use it.
Who is an example of a famous inventor?
Answers vary: Edison, Tesla, Bell.
What does “prototype” mean?
A first version of a design used for testing.
What’s one skill engineers use that we also practice in class?
Problem solving, creativity, collaboration.
Which invention most changed communication in the 20th century?
Internet
What is the most important rule in the lab?
Think before you act / safety first.
What happens when people “redesign” a product?
They use the design process to make it better.
What is one way to make a design stronger or more stable?
(Add support, balance weight, use triangles, etc.
Why is failure part of the process?
Because it helps us learn and improve our designs.