Monster Camps
Region Origins
Healing and Shielding
Champion Traits
Runes
100

A jungle camp that splits into multiple smaller monsters when killed.

Krugs

100

A region defined by strict honor and pristine law.

Demacia
100

A champion known for massive teamwide healing.

Soraka

100

The only champion who fights riding a boar.

Sejuani

100

A keystone that deals a burst of bonus adaptive damage after you hit an enemy with three separate attacks or abilities.

Electrocute

200

A monster that grants a burn effect when you kill it. 

Red Brambleback

200

A region built around ancient forests and spiritual harmony.

Ionia

200

A rune that heals you and an ally when you immobilize an enemy.

Font Of Life

200

The champion who literally has a lamp as their weapon.

Jax

200

A keystone that grants a stacking damage buff for consecutive basic attacks against the same target, making them take increased damage from all sources.

Press the Attack

300

A jungle camp with the most monsters that spawn from it.

Void Grubs

300

A frozen land known for brutal survival and rugged warriors.

Freljord

300

An item that grants a burst shield after taking damage.

Immortal Shieldbow or Sterak's Gage

300

The only champion who levels up allies.

Zilean

300

A defensive rune that periodically empowers your next basic attack to heal you and deal bonus magic damage based on the target’s max health

Grasp of the Undying

400

A monster known for its lightning-themed attacks.

Hextech Drake

400

A desert empire ruled by resurrected gods.

Shurima

400

What champion has an ability that heals allies based on missing health?

Nidalee

400

The champion who creates a giant wall of terrain with their ultimate.

Taliyah

400

A Keystone that instantly grants a protective shield to a nearby allied champion (or yourself) when you’re near them and they take damage.

Guardian

500

A Jungle monster that has negative tenacity

Rift Scuttle

500

A city powered entirely by arcane and scientific invention.

Piltover

500

A champion with a shield that blocks physical damage.

Camille

500

The only champion who can revive allies with a basic ability, not an ultimate.

Renata Glasc

500

A keystone that activates after hitting an enemy with three separate attacks or abilities, giving a short burst of movement speed.

Phase Rush