Mechanics
Champions
Lore
Game Knowledge
Champion (by titles)
200

This stat reduces forms of crowd control by a percentage equal to its amount, but not all of them.

Tenacity.

200

This deeply conflicted champion struggles to feel at ease amongst her peers, and even alongside her own brother in their home city where her kind are persecuted and imprisoned.

Lux.

200

In the old lore, Hextech was already a long established technology. In the new lore, Hextech wasn't created until these two champions partnered up. 

Jayce and Viktor.

200

This type of debuff reduces healing, and lesser remarked upon health regeneration. 

Grievous Wounds.

200

The Dark Child.

Annie.

400

This game mechanic happens when a single effect is applied more than once to a target. It also applies to this kind of permanent scaling.

Stacking.

400

Originating from the Shadow Isles, this champion enacts pacts with the betrayed, desiring only to hunt oathbreakers, traitors, and deceivers. The price? Pledging your soul at the point of her spear. 

Kalista.

400

This event was responsible for the destruction of the Blessed Isles, and the Kingdom of Camavor.

Ruination.

400

Minions grant gold when killed and are vital to gold gain and purchasing items. They're also more universally called this by the playerbase.

Creep Score.

400

The Wuju Bladesman.

Master Yi.

600

These effects trigger off some champion abilities and item passives.

On-hit effects.

600

This champion hunts those who's lives have ended, and pursues those who resist. Either you accept her arrow, or you witness her companion's eternal hunger.

Kindred.

600

This place is sparsely habituated and mostly the location of celestial interventions and trifles. It's also the highest peak in all of Runeterra.

Mount Targon.

600

This early vote is presented when one or more players haven't yet connected to the game past the 1:30 mark.

Remake.

600

The Eye of the Void.

Vel'Koz.

800

This effect state prevents buffs and debuffs from being applied, unless they were already applied before entering the effect. It is often confused with invincibility by beginners. 

Untargetability. 

800

This champion most known for summoning an unquestioning army befriended Xerath as a slave child, and was betrayed by him before he could end slavery in their country.

Azir.

800

These creatures only serve as harbingers of destruction and chaos, and once destroyed cities across old Runeterra, including most notably Icathia.

Voidborn.

800

Players gain 20.4 of this every ten seconds, but only after a certain point into a match.

Gold.

800

The Butcher of the Sands.

Renekton.

1000

This mechanic refers to being unobstructed when passing through units without interference. Little known fact, Baron Nashor is immune to this!

Ghosting.

1000

A champion with a kit loaded full of utility and support mechanics, he endured a terrible punishment of his own making for his atrocities and was previously known as 'the Cruel'.

Ivern.

1000

These champions belong to a group of ascended humans who were binded into the forms of their own weapons, and cursed to remained there unless touched.

Darkin.

1000

These interactables periodically spawn in the jungle throughout the game and provide different forms of utility. The red one is known as this.

Blastcorn.

1000

The Righteous.

Kayle.