What type of playstyle do Mario’s levels encourage?
Charging ahead
What mechanics are used by pressing A and B respectively on the controller?
A is Jump, B is Sprint
Which ways can the camera move in Mario?
Only right
What is the name of the person who created Mario?
Shigeru Miyamoto
What does a Mario level often revolve around?
A specific obstacle or mechanic
What are these all examples of: running, walking, jumping, stuck, dead
States
What animation is shown when Mario reverses his running direction?
Sliding
What is the name of his first successful game which he improved upon with Mario?
Donkey Kong
What two experiences do Mario levels seek to strike a balance between?
Challenge/risk and pure fun
How does Mario create fluid movement from binary inputs?
Acceleration
What happens when you are small and hit a brick?
The brick jiggles
What does stomping on a flying Koopa do?
Breaks off its wings
What is the name given to an enemy placed between two platforms?
Interceptor
What internal movement value is artificially changed on the fly when you release the jump button early?
Upward velocity
What visual discrepancy are humans especially good at picking up on?
When an object is out of sync with its animation
What controller is used to play the original game?
NES controller
What decreases in frequency as a level progresses in difficulty?
Safe zones
How many bits are used to store movement values like velocity, acceleration, and position?
8 bits
In the reading, what word is used to describe the unrealistic, fantastical world presented by Mario games?
Metaphor
What is Mario’s full name?
Mario Mario