LESSON 1
LESSON 2
MIXED
IL
100

any one of the possible results of an action.  For example, 4 is an outcome when a number cube is rolled.

WHAT IS OUTCOME

100

the ratio of the number ow ways an event can occur to the number of possible outcomes.

THEORETICAL PROBABILITY

100

uses multiplication of the number of ways each event in an experiment can occur to find the number of possible outcomes in a sample space.

FUNDAMENTAL COUNTING PRINCIPLE

100

a game where there is not a chance of each player being equally likely to win

UNFAIR GAME

200
one outcome or a collection of outcomes

SIMPLE EVENT

200
a probability model which assigns equal probability to all outcomes

UNIFORM PROBABILTIY MODEL

200

EXAMPLE:  rolling a number on a number cube 

RANDOM

200

a game where each player has an equally likely chance of winning

FAIR GAME
300
events of one outcome happening and that outcome not happening. 

COMPLEMENTARY OUTCOME

300

an estimated probability based on the relative frequency of positive outcomes occurring during an experiment.

EXPERIMENTAL PROBABILITY

300

it is the ratio of the number of favorable outcomes to the number of possible outcomes

PROBABILITY

300

a ratio that compares the frequency of each category to the total

RELATIVE FREQUENCY

400

the chance that some event will happen.

WHAT IS PROBABILITY

400

it is based on what should happen when conducting a probability experiment

THEORETICAL PROBABILITY

400

the sum of the probabilities of an event and its complement is 1 or 100%. P(A)+P(not A)=1

WHAT IS COMPLEMENTARY EVENTS

400


WHAT IS UNIFORM PROBABILITY MODEL

500

outcomes occur at random if each outcome occurs by chance.

WHAT IS RANDOM

500

it is based on what actually occurred during such an experiment

EXPERIMENTAL PROBABILITY

500

Example: There are 6 flavors of ice-cream, and 3 different cones. 

That means 6×3=18 different single-scoop ice-creams you could order.

FUNDAMENTAL COUNTING PRINCIPLE