Early Math
Math Through Play
Learning Trajectories
Categories of Development
Developmental Progression
100

What STEM subject is often considered the most abstract?

Mathematics

100

True or False: Time spent learning math takes time away from play and social-emotional learning.

False

100

What is a learning trajectory?


A path or progression toward successful learning.

100

What shapes can I child recognize as a visual thinker?

Circles, squares, and triangles.

100

At what age can children begin to invent counting-on strategies?

Children as young as 4 or 5 can begin to invent counting-on strategies.

200

True or False: Early childhood math is only rote counting and naming shapes.

False

200

Name one material children can use to estimate and measure how many steps it takes to reach a location.

Unit blocks, tape, or yarn.

200

How many main parts are there to a learning trajectory?


Three

200

What is an example of something a child might say when recognizing the sides of a shape?

"It has four sides."

200

What do children develop as they learn counting-based arithmetic?

They develop increasingly sophisticated strategies to solve increasingly difficult problems.

300

Name two areas of mathematics that young children can explore besides counting.

Geometry, spatial reasoning, measurement, patterning, or arithmetic.

300

Comparing children’s heights can encourage children to do what three things?

Debate, hypothesize, and measure

300

What is the first part of a learning trajectory?

A goal.

300

Why might a child identify a shape as a rectangle based on its properties?

Because it has four sides and four right angles, with opposite sides being parallel.

300

How can teachers use formative assessments to understand a child’s developmental level?

Teachers can give students problems to solve and observe whether they answer correctly and what strategies they use.

400

What are three mathematical processes children can develop through rich learning experiences?

Problem-solving, reasoning, and communicating mathematic thinking.

400

What simple ways are board games involved in teaching math skills?

Through counting dots on a die and moving game pieces that many spaces.

400

What are the three parts of a learning trajectory?


A goal, developmental progression, and instructional activities.

400

What is an example of a child recognizing a shape based on what it looks like?

“It’s a rectangle because it looks like a door.”

400

What is the second key question in the developmental progression?

“Where are you now, and what is the next step?”

500

What can children become when they learn to model problems, explain their reasoning, and find solutions?

Powerful problem solvers.

500

Why can playful math activities be valuable in an early childhood classroom?

Allow children to practice mathematical thinking while also supporting play, language, social-emotional development, and problem solving.


500

What is a developmental progression?


The natural, sequential levels or thinking and reason9ng children move through as their understanding develops.

500

What does a child do when they are a Same Thing Comparer?

They decide whether two pictures or objects are the same or different.

500

What does a child do at the Find Result +/- level?


They might count out seven objects, count out two more, and then count all of them to get nine.