This term describes a common side effect of VR where the user may feel dizzy or nauseous.
What is motion sickness?
This Unity component is responsible for the allowing a GameObject to obey the laws of physics.
What is rigidbody?
This is the hotkey in Unity to switch to the Move Tool.
What is W?
This is the digital marketplace where you can download or purchase assets for Unity development.
What is the Unity Asset Store?
This is the component you need to add to a GameObject to give it sound effects
What is an Audio Source?
This is the name of the interface that enables interaction between a human and a computer in VR.
What is user interface?
In Unity materials, this property determines the base colour of an object and can include a texture map.
What is albedo?
This Unity panel is used to view and manage the content/assets of your game.
What is the project panel?
This color indicates that an asset is a prefab.
What is blue?
In Unity, this is what the Target Platform need to be changed to when building for the Quest.
What is Android?
This is a type of VR headset that requires a compatible PC in order to operate.
What is tethered VR headset?
This is a type of primitive GameObject.
What is cube, sphere, capsule, cylinder, plane, quad?
This is one way to customize the background in a Unity scene.
What is changing the skybox?
This Unity feature is used to view and manage the packages used by your project
What is the Package Manager?
This is the scripting language used in Unity for creating behaviour, interactions, and game logic
What is C#?
This terms refers to the visual point of view of the user in VR.
What is camera (or VR camera)?
This Unity feature allows you to group different GameObjects together.
What is parenting (or hierarchy)?
This Unity component is used to add custom behaviour to a GameObject.
What is a script?
This component is a special type of component that allows fully configured GameObjects to be saved in the project for reuse.
What is a prefab?
This Unity features allows you to test your VR application without leaving the editor.
What is Game View (or Play Mode)?
This term refers to the combination of VR with physical movement or interaction in the real world.
What is room-scale VR?
This is one of the components that every GameObject has.
What is transform?
This is the C# function which is used to spawn GameObjects.
What is Instantiate()?
This is the prefab provided by Oculus Integration for VR camera setup.
What is OVRCameraRig?
This is one of the reasons why your UI canvas may be invisible.
What is the render mode is not set to Worldspace?