Pricing Models
Marketing Challenges
Player Engagement
Pros and Cons
How Well Do You Know Ms Adams
100

Which monetization model requires players to pay upfront for the full game?

Pay to play

100

What is a challenge for Pay-to-Play games after launch?

 Limited opportunities for follow-up marketing

100

Which model promotes long-term player engagement by tying content to new seasons?

Battle Passes and Subscriptions.

100

What is a key advantage of Pay-to-Play pricing for marketing?

-Easy to explain the cost of the game in marketing.

-Simple to advertise as a high-quality product.


100

What was Ms Adams' first gaming console?

The gameboy

200

What type of pricing involves seasonal or monthly payments for exclusive rewards?

Battle Passes and Subscriptions

200

This model is often criticized for feeling like a “pay-to-win” mechanic.

Microtransactions.

200

Social sharing of skins and emotes is a feature of this monetization model.

Microtransactions

200

 What is a drawback of continuous content updates for microtransactions?

Needs regular updates to keep players interested.

200

What game could Ms Adams not figure out on her Gameboy?

Zelda

300

 Which pricing model includes small purchases for in-game items like skins or currency?

Microtransactions

300

Why can excessive downloadable content releases harm a game’s brand reputation

Can be seen as cash grabs/ greedy

300

What type of monetization enhances realism in sports games through product placements?

In game ads

300

What is a pro of in-game ads?

Can match what’s popular in real-world advertising.


Helps the marketing team work with brands to promote both the game and the brand.

300

Does Ms Adams prefer mobile games or gaming consoles? 

Mobile Games

400

 This model offers the base game for free but charges for advanced features or faster progression.

Freemium 

400

What issue arises if  rewards in battle passes or subscriptions are seen as boring or repetivitve?

Negative feelings among players

400

How does the Freemium Model encourage viral/ social  marketing?

Through social sharing and competitive leaderboards.

400

How does the Freemium Model make initial marketing easier?

By promoting games as free to play

400

What gaming console came out when Ms Adams was 16?

Wii

500

What monetization strategy includes add-ons or expansions that enhance the base game?

Downloads and Expansions

500

What is a common player complaint about in-game ads?

Can feel intrusive and interrupt gameplay

500

Which model provides ongoing opportunities to target niche audiences with specific themes?

Downloads and Expansions

500

What is a con of the freemium model?

Some players don’t like paying for faster progress, which can cause complaints.

500

What were the two PC games Ms Adams played the most as a teenager?

Nancy Drew & The Sims