Intro to Motor Skills
Augmented Feedback
Sensory Contributions
Information Processing & Decision Making
Organizing & Scheduling Practice
100

Minimizing the amount of time involved in performing a skill is called 

Conservation or Conservation of Time

100

Sensory information from one's own actions, also called intrinsic feedback

Inherent Feedback

100

Ability to identify and respond to stimuli outside the body

Exteroception

100

Multiple option selections that a player has to decide on in the moment

Choice Reaction Time

100

The same task is repeated over and over in this type of practice.

Blocked practice

200

This skill has a clear beginning and end.

Discrete Skill

200

Feedback given during a performer's movement

Concurrent Feedback

200

A control system with these four parts: Executive, Effector, Comparator, and Error Signal

Closed-Loop Control System

200

A lifetime of information is stored here 

Long-Term Memory

200

Autonomy, competency, and relatedness describe this type of a learner's motivation

Intrinsic Motivation

300

Occurs in a stable environment

Closed skill

300

Provides information on an outcome's accuracy 

Knowledge of Results

300

This type of reflex has a 30- 50 ms response time

Monosynaptic

300
Holds details for up to one second before forgetting or dismissing the information

Short-Term Sensory Store

300

Allows the learner to assess and adjust their own movements

Self-regulation

400

The body can be moving or in one position and/or location

Body Transport

400

Feedback given often initially, As learner gains more understanding, less of this feedback is given

Faded Feedback

400

This visual system spatially interprets location and motion

Dorsal Stream

400

When a performer notices cues prepare for what will happen in advance 

Anticipation

400

This type of practice has very minimal amounts of rest during intervals

Massed Practice

500

A theory is not proven, even if an experiment supports this type of explanation formed from a prediction

Hypothesis

500

Information about a performer's active motion

Knowledge of Performance

500

One of the lesser studied subjects of the sensory aspect of motor learning, this can help players anticipate an action but can also give delayed feedback

Auditory Feedback

500

Using multiple senses to process information to comprehend what is occuring in our surrounding environment

Stimulus Identification Stage

500

Two hypothesis that define why random practices equal more learning.

Elaboration and Forgetting Hypothesis