what tool allows the user to split a face by either full lor partially of a polygon object
1.bevel
2. knife
3. insert edge loop
4. soft selection
insert edge loop
you can press the ---- key to enable/disable soft selection or while holding that key down you can click and drag to change he fall off radius
1.b
2.tab
3.c
4.alt
B
what command allows the user to soften the edges of an object by doubling their amount
1.smooth
2. add divisions
3. reverse
4. separate
smooth
what is a point on the animation curve that directly in line to it immediately changes direction
1 liner tangents
2 nonweighted tangents
3 colliding tangents
4 reflective tangents
liner tangents
what tool allows the user to add additional geometry to an object through its components at a specific angle based upon the selected components
1. target weld
2.wedge
2.wedge
what tool allows the user to manually combine two or more vertices into one
1.weld tool
2.target weld
3. combine
4.boolean
target weld
what command in maya sets the pivot point at the center of the selected object
1. pivot point
2.manipulater
3.center pivot
4.ms. sofets mouse
1. pivot point
what tool allows the user to add additional geometry to an object through its components
1.extrude
2.target weld
3.add shape
4. extrude
extrude
what do you call when two surfaces blend together because of how far the camera is away from the object
1. near clip plane
2. far clip plane
3 z fight
4 camera and aim
z fight
what command allows the user to create complex shapes by combining simpler ones together or as a difference between those simpler shapes
1. Boolean
2.combine
1.boolean
what is a point on the animation curve that flattens the curve before it changes direction
1 liner tangents
2 non weighted tangents
3 spline tangents
4 curved tangents
spline tangents
what tool allows the user to add each selected edge into a new face on a polygon object
1.append to polygon
2 soft selection
3 insert edge loop
4 bevel
bevel
which camera attribute allows the user to adjust how far the camera can zoom out before surfaces blend together
1.far clip plane
2 near clip plane
3. z fight
4. camera and aim
far clip plane
what command would flatten a UV shell and become 2d
1. smooth
2. cut
3 unfold
4 move and sew
unfold
what window displays all the animation curves on the selected objects
1time slider
2 animation editor
3 motion path
4 graph editor
graph editor
what tool allows the user to repair a missing face based on the edges selected
1. append to polygon
2.bevel
3.insert edge loop
4. soft selection
append to polygon
WHAT TOOL allows you to manually draw topology on top of live surfaces
1.target weld
2.connect
3.quad draw
4.multi cut
quad draw
what command fix's faces that are inside out in maya (not UV editor)
1.flip
2 reverse
3 smooth
4 add divisions
reverse
in order to be able to lock or free the lengths of tangents, tangents must be set to ---
1. plateau
2. clamped
3. non weighted
4 weighted
weighted