Keywords
Game Changers
Archetypes
Legends
Sets
100

This keyword added in tarkir, which powers up your creatures when you cast a noncreature spell, has now become evergreen

Prowess

100

This enchantment always asks the question: Do you pay the 1?

Rhystic Study

100

Named after a card with a similar name, this archetype is based on having permanents leave and reenter the battlefield, to retrigger effects when they enter.

Blink/Flicker

100

This Legend with an eminence ability, was recently reprinted as a headliner card in a set connected to their home plane

Edgar Markov

100

The first ever magic expansion, it was infamous for its focus on real life folklore, with out much fantastical twist

Arabian Nights

200

This old keyword is infamous for its confusing nature, and rules text that is over 100 words long

Banding

200

This Blue card is part of a two card instant win combo that shares its name

Thassa's Oracle

200

This archetype is based around casting a bunch of planeswalkers, creating a sort of "Jacetice League"

Superfriends

200

This mono-colored legend allows you to create a number of tokens equal to the amount of cards you control of its creature type

Krenko, mob boss

200

The First ever silver Bordered set, famous for cards like Ow, Blacker Lotus, and the cheese stands alone

Unglued

300

This keyword is unique for intially being connected to the inherent rules of a creature type before being made a keyword in Champions of Kamigawa

Defender

300

At 8 Mana, This card is the most expensive card on the game changers list

Coalition Victory

300

This Archetype shares the name with a rare card type that originated in Future Sight, but has been expanded on

Tribal/Kindred

300

This four color legend was the most popular commander for over a decade, but reciently lost their spot as number one

Atraxa, Praetors Voice

300

This set, taking placed on Ravnica, was infamous for its primary focus on planewalkers, including the first time uncommon planeswalkers were printed

War of the Spark

400

This keyword is so Infamously powerful, it created a scale relating to how likely it is for keywords to be revistited in standard magic

Storm

400

This card is infamous not just for its powerful effect, but for its ability to create countless difficult rules interactions that relies on the layers system.

Humility

400

This archetype is based all around using tokens and small creatures then sacrifcing them for value

Aristocrats

400

This two color, Non-Creature legend, Thanks to a rule change, now has a piece of redundant text letting you know it can be your commander

Shorikai, Genesis Engine

400

This Set was the 100th set in the game, and involves a bunch of villains and criminals from across the multiverse teaming up to raid a mysterious vault

Outlaws of Thunder Junction

500

First added in future sight and never revisted, this keyword can be considered the dark counterpart to scry, allowing you to maniplulate the top of the opponents library

Fateseal

500

This blue card went from the course of a year, from being on the ban list to being removed from the game changers list

Sway of the Stars

500

This archetype's name refers to a classic 2/2 creature, and is infamous for playing small and annoying creatures that restrict an an opponents actions

Hatebears

500

This legend was the fast ban in commander, banned minutes after its release and 22 days after it would even be legal. It was banned thanks to its nature not working with the format.

Lutri, the Spellchaser

500

This 3 Color focused set is known for being the first set to include the mythic rare rarity of cards

Shards of Alara