NAMES
CULTURAL ELEMENTS
VALUES
CHALLENGES
100

Name of the young girl

NUNA

100

A severe snowstorm with strong winds and very low visibility

BLIZZARD

100

Sharing knowledge, stories, or help between younger and older people.

INTERGENERATIONAL EXCHANGES

100
FUNDING

Hardships finding the money needed to create, develop, or support the game

200

Name of the Alaskan Community that isnpired the game

INUPIAT COMMUNITY

200

The cold, polar region around the North Pole, known for ice, snow, and extreme weather.

ARCTIC

200

The way people live, work, and connect together in a group or place.

COMMUNITY LIFE

200

Young people

ATTRACT / CONNECT WITH YOUNG GENERATIONS

300

Name the main character's animal

A FOX

300

Supernatural beings or the nonphysical essence of a person or living thing.

SPIRITS

300

Relying on and supporting one another to meet needs.

INTERDEPENDENCE

300

RESPECT

Importance of respecting local traditions, Inupiat communities...

400

Name the voice/language used in the game

IN SPOKEN INUPIAT

400

The ability to recover quickly from difficulties or adapt to challenges.

RESILIENCE

400

Traditional stories, beliefs, and customs passed down through generations.

FOLKORE

400

ENTERTAINING

Necessity to make the game entertaining while reflecting Folklore and tradictions

500

Name of tale that inspired the game

KUNUUKSAAYUKA

500

Birds of prey with large eyes, nocturnal habits, and a reputation for wisdom.

OWLS

500

The ability to use knowledge and experience to make good decisions and judgments.

WISDOM

500

COLLABORATIONS

Work with artists, storytellers, youth and local people to make a true to life story