Characteristics of the Offense
Types of Offensive Operations
Breach Tenets
Breach Fundamentals
Forms of Maneuver
100

This is a characteristic where commanders attack at a time or place or in a manner of which enemy forces did not expect.

Surprise

100

This is a type of offensive operation designed to develop the situation and to establish or regain contact.

Movement to contact

100

This breach tenet talks about how forces are arrayed to support an offensive operation. Usually breaks the formation down into a support force, breach force, and assault force.

Breach organization

100

a tactical mission task that results in temporary degradation of the performance of a force or weapons system below the level needed to accomplish its mission (FM 3-90-1).

Suppress

100

This form of maneuver is necessary when assailable flanks do not exist. This maintains continuous pressure along the entire front until a breach occurs or the attacking forces succeed in pushing the enemy forces back.

Frontal attack

200

This characteristic is a willingness to take bold risks. The offense favors the bold execution of plans. Commanders display audacity by accepting risks commensurate with the value of their objectives.

Audacity

200

is a type of offensive operation that destroys or defeats enemy forces, seizes and secures terrain, or both.

Attack

200

Concentrate the effects of combat power at the most advantageous place and time to produce decisive results (FM 3-0, Table 1-1).

Mass

200

employment of battlefield obscuration to hamper enemy observation and target acquisition during breaching.

Obscure

200

This is a form of maneuver in which a force attacks on a narrow front.

Penetration

300

This characteristic focuses on massing the effects of combat power in time and space at the decisive point to achieve a single purpose.

Concentration

300

This is a type of offensive operation that usually follows a successful attack and is

designed to disorganize the enemy in depth.

Exploitation

300
This breach tenet allows multiple units and effects to work in unison in time and space to support the breach.

Synchronization

300

a tactical mission task that involves preventing a unit, facility, or geographical location from being damaged or destroyed as a result of enemy action (FM 3-90).

Secure

300

This is a form of maneuver in which an attacking force avoids an enemy’s principal defense by attacking along an assailable flank.

Envelopment

400

This characteristic is the relative speed and rhythm of military operations over time with respect to the enemy

(ADP 3-0).

Tempo


400

This is a type of offensive operation designed to catch or cut off a hostile force attempting to escape, with the aim of destroying it.

Pursuit

400

This tenet focuses on the collection of information to provide the commander with the most up to date information to prepare for the breach.

Intelligence

400

a mobility task to create enough lanes through, over, or around an obstacle to allow for the passage of the assault force onto the objective.

Reduce

400

This is a form of maneuver in which the attacking force seeks to avoid the enemy’s principal defensive positions by attacking to the rear of their current positions forcing them to move or divert forces to meet the threat.

Turning Movement

500

What happens when a unit's tempo does not match throughout the formation during operations?

Desynchronization

500

This is the location where Bear wants to work after his time as a Marine

Underground Long Day Factory AKA Coal Mine

500

This breach tenet covers SOSRA

Breach Fundamentals


500

This fundamental allows the enemy to seize the farside objective after reduction

Assault

500

This is a form of maneuver in which an attacking force conducts undetected movement through or into an area occupied by enemy forces.

Infiltration