New Modeling Tools
Collaboration & Version Control
Assemblies & Relations
The Pull Copter Project
Design Strategy & Sketching
100

This tool replicates an existing feature or part uniformly around an axis

Circular Pattern

100

These are unchangeable snapshots of a document at a particular time, used to "save" work progress

Versions

100

This mate allows two entities to have translational movement specifically along the Z-axis

Slider Mate

100

All parts in this unit are assigned this specific material, which has a density of 0.001 g/mm

ABS plastic

100

This sketch shortcut allows a designer to quickly apply a specific measurement to a sketch entity.

 'D' key

200

Use this tool to create or modify a 3D part by moving a region or planar face along a specified path

Sweep

200

This creates an independent workspace to try out new design ideas without the fear of breaking the "Main" workspace

Branch

200

This assembly relation uses one rotational mate and one linear movement mate to create a functional relationship between parts

Rack and Pinion Relation

200

In Lesson 4.2, the "Key" is pulled to drive the rotation of this part

Spinner

200

This modeling tool creates rounded corners on a part, which helps reduce stresses and prevents rapid deformation at the corners.

Fillet

300

This tool creates an open 2D or 3D spiral, essential for modeling the Spinner's center

Helix

300

This is the process of applying edits from one branch back into a workspace of another branch

Merge

300

This tool allows you to see a sliced view of your model to inspect the internal mechanical connections

Section View

300

This component is modeled by Student B with a specific aerodynamic shape intended to generate lift, and it is designed to detach from the launcher once it reaches sufficient rotational speed.

Prop (or Propeller)

300

This modeling element allows a designer to define a specific numerical value that can be used consistently across multiple features in a document.

Variable

400

This modeling strategy involves building a part by using surrounding parts to establish relationships, a key component of "top-down" design

In-Context modeling

400

This embedded tool allows collaborators to leave text feedback within a specific workspace

Commenting

400

These settings allow a designer to define the minimum and maximum travel distance for a moving mate, such as a slider

Mate Limits

400

To make selecting and sketching easier while modeling the Ring, Student A is encouraged to use this strategy

strategically hiding parts

400

When a feature tree displays a red "cascade of errors," always investigate and fix this specific feature first.

top-most broken feature

500

 Use this sketch tool to create a curve a specified distance and direction from the original

Offset

500

These icons appear at the top of the screen and on the bottom tabs to indicate when a partner is working in the same document

Social Cues (or Social Icons)

500

These local coordinate systems are used to assist with orienting and mating parts during the assembly process

Mate Connectors

500

To ensure the total volume calculation for the final launcher assembly is accurate, students are instructed to include their custom-modeled parts along with these standard library components.

Screws

500

To fully define a four-sided shape as a rectangle without using horizontal or vertical constraints, a student would need two parallel constraints and one of these

Perpendicular constraint