Ghosts
Game Rules
History
Vocabulary
Fun Facts
100

Who is the red ghost that always chases Pac-Man?

Blinky

100

What is Pac-Man’s main goal in each maze?

Eat all the pellets

100

In what year was Pac-Man first released?

1980

100

What is an arcade?

A place with coin-operated games and machines

100

What sound effect is Pac-Man most famous for making?

“Wakka wakka” while eating pellets

200

Which ghost tries to sneak in front of Pac-Man to trap him?

Pinky

200

What bonus items appear in the maze for extra points?

Fruit

200

Who created Pac-Man?

Toru Iwatani

200

What word means “a plan to win” in a game?

Strategy

200

What Saturday morning cartoon was based on the game?

Pac-Man (the cartoon show)

300

Which ghost is considered unpredictable and sometimes random?

Inky

300

How many Power Pellets are usually in each maze?

Four (one in each corner)

300

What popular sequel introduced new mazes and a female character with a bow?

Ms. Pac-Man

300

What does “classic” mean when describing Pac-Man?

Famous and remembered over time

300

What song about Pac-Man became a hit on the radio in the early 1980s?

“Pac-Man Fever”

400

Which ghost is orange and often wanders around without much strategy?

Clyde

400

What happens when Pac-Man touches a ghost without a Power Pellet?

He loses a life

400

Who was the first person to achieve a perfect Pac-Man score of 3,333,360 points?

Billy Mitchell

400

What does “enduring” mean about Pac-Man’s popularity?

Lasting a long time

400

Pac-Man became almost as famous worldwide as which cartoon character?

Mickey Mouse

500

What happens to all four ghosts when Pac-Man eats a Power Pellet?

They turn blue, run away, and can be eaten for bonus points

500

What is the name of the glitch at level 256 that makes the game unbeatable?

The kill screen

500

What food inspired the shape of Pac-Man’s character?

A pizza with one slice missing

500

Which vocabulary word describes something “hard to guess or expect”?

Unpredictable

500

Why was Pac-Man considered different from other games of its time?

It was colorful, friendly, and appealed to all ages — not just boys interested in space or shooting games