Varied Power Moves
Team Moves
Isle of Armor DLC moves
Protective moves
Rare moves
100

This move inflicts more damage the faster the user is compared to the opponent.

What is Electro Ball?

100

The user of this move swaps its position with its teammate

What is Ally Switch?

100

This move's power doubles when the target is on Electric Terrain.

What is Rising Voltage?

100

This move prevents the user's stats cannot be changed for 5 turns, but is not a terrain

What is Mist?

100

This move always deals 20 HP damage to the target

What is Sonic Boom?

200

This move returns 1.5 times the damage dealt by the foe's last attack

What is Metal Burst?

200

This move does a bulk up, but for their teammate. In other words, it boosts Attack and Defense of a teammate.

What is Coaching?
200

This move leaves all opposing Pokémon that have had their stats boosted during the turn with a burn

What is Burning Jealousy?

200

This +3 priority move protects the user's team from all increased priority moves such as Extreme Speed or Bullet Punch for the duration of the turn

What is Quick Guard?

200

This move lowers the opponent's Attack and Defense by one stage each.

What is Tickle?

300

This physical move inflicts more damage when the opponent's HP is higher, with up to a maximum of 120 base power

What is Crush Grip?

300

The base power of this move doubles if teammates use it in the same turn

What is Round?

300

The power of this move is doubled if the user's stats were lowered during the turn.

What is Lash Out?

300

This move protects the user and poisons opponent on contact

What is Baneful Bunker?

300

This move restores the user's held item that has been used in battle so it can be used again

What is recycle?

400

This move can randomly either heal or damage the target

What is Present?

400

This ability partially restores an ally's HP when the user enters a battle

What is Hospitality?

400

This move, that deals damage and ends the terrain, fails when the ground hasn't turned into a terrain.

What is Steel Roller?

400

This move creates a protective field for its party that prevents status conditions for five turns.

What is Safeguard?

400

This physical move has a 100% chance to lower the opponent's speed but only has 50 base power

What is Pounce?

500

This Z-move deals damage equal to 75% of the target's remaining HP

What is Guardian of Alola?

500

This pokemon's signature ability allows the Pokémon to raise the power of teammates' special moves

What is Charjabug? (Battery)

500

This physical move is guaranteed to lower the opponent's special attack by one stage

What is Skitter Smack?

500

This move protects the user and lowers opponent's Attack on contact

What is King's Shield?

500

This status move makes the target act last this turn

What is Quash?