Abilities
What's That Item Do?
Unique Type Combinations
Signature Moves
How do they Evolve?
100

When a Pokémon with this ability is hit by a Dark type move, its Attack stat is boosted by one stage

Justified

100

Poké Doll

Can be used to escape from Wild Pokémon

100

Water/Steel

Empoleon

100

The signature move of Keldeo

Secret Sword

100

Feebas -> Milotic

Milotic evolves from Feebas when leveled up with its Beautiful condition high enough, or when traded while holding a Prism Scale

200

Name an ability that causes the user to heal some of its HP during Rain

Dry Skin or Rain Dish

200

Eon Flute

Summons Latias/Latios

200

Electric/Psychic

Alolan Raichu

200

The signiture move of Shaymin

Seed Flare

200

Inkay -> Malamar

Inkay evolves into Malamar starting at level 30 when leveled up while the game system is held upside-down

300

Name an ability that makes the user immune to being Paralyzed

Limber, Comatose, and Purifying Salt

300

Casteliacone

Cures Status Conditions

300

Fairy/Fighting

Iron Valiant

300

The signature move of Deoxys

Psycho Boost

300

Eevee -> Sylveon

It evolves from Eevee when leveled up while knowing a Fairy-type move and having two hearts of affection or high friendship

400

The Ability Punk Rock boosts the power of sound based moves, what is its secondary effect?

Pokémon with this Ability take half damage from sound based moves
400

Shell Bell

Heals the user based on a fraction of the damage they dealt

400

Normal/Water

Bibarel

400

The signiture move of Pumpkaboo and Gourgeist

Trick-or-Treat

400

Mantyke -> Mantine

It evolves into Mantine when leveled up with a Remoraid in the party

500

This ability boosts the power of the users moves if it is the last to move

Analytic

500

Pretty Wing

Nothing (other than being sold)

500

Fighting/Ice

Crabominable

500

The signature move of Heatran

Magma Storm

500

Galarian Yamask -> Runerigus

Pass under a specific arch in the overworld after taking at least 49 HP in damage from attacks without fainting