From The Deck
Vanilla Text
Birrrrrds
How is that a Warrior?!
That Card/Card Name:
Zombie Edition
100

I am essentially Shining Angel, but I can only summon other Fairies, but if you control a certain Field Spell, I can get a certain Level 5 Fairy

Nova Summoner

100

Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws. 

Uraby

100

LOB-format staple with a whopping 1550 ATK

Skull Red Bird

100

Should be a Zombie or a Fiend. In the Anime, this ghoul stealthily traverses a labyrinth before delivering suprise attacks

Wall Shadow

100

The most popular way of bringing a monster out of the GY/This undead being cannot be destroyed by battle if it's in attack position and you have no cards in hand

Monster Reborn/Reborn Zombie

200

A cute, little bug that is essentially Sangan for other Insects, but must be destroyed by battle and sent to the GY

Gokipon

200

A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water. 

Sea Serpent Warrior of Darkness

200

This bird can take one card from your opponent's GY and take it to a different dimension

D.D. Crow

200

Should be a Machine. A creepy face and a set of hands, wearing a large green cape that hides his saws, drills and other tools used for destroying Set Traps

Trap Master

200

A regal zombie who loves to be destroyed by card effect/A man who uses a flute in order to assemble an army of Dragons

Vampire Lord/Lord of D.

300

When I am destroyed by battle and sent to the GY, I can bring out any level 3 or lower Japanese Warrior

Shien's Footsoldier

300

A six-winged fairy who prays for peace and hope. 

Wingweaver

300

A profoundly wise bird that can force your opponent to draw the attack position monster it destroys

Winged Sage Falcos

300

Should be a Rock or a Fairy. This shining behemoth is used in banish strategies, gaining 300 ATK/DEF for each of your banished cards

Golden Homunculus

300

A continuous trap named after a core set, that changes the turn players face-up battle positions during the end phase/A mummified animal capable of attacking directly

Labyrinth of Nightmare/Nightmare Horse

400

An old-fashioned scuba suit who places any monster from your deck straight to the top when he is destroyed by battle and sent to the GY

Deep Diver

400

He seems to be very unreliable, but he might have incredible potential. 

Aitsu

400

One of 3, this creature negates the effect of flip monsters that it destroys

Harpie Lady 2

400

Should be an Aqua, Fiend or Zombie, it's just a vanilla pirate ship

Skull Mariner

400

A smaller version of a very large Zombie, not something you want to rip out of your opponent's hand/A group of five thieves, who throw away a spell from your opponents deck upon inflicting battle damage

Fear From The Dark/Dark Scorpion Burglars

500

When destroyed by battle and sent to the GY, for the small cost of 800LP, this creepy scientist can add any Psychic from deck to hand

Doctor Cranium

500

One of the few people who has a good command of Talismans. His history is a mystery.

Sealmaster Meisei

500
If this monster is flipped, it's effect is basically Giant Trunade but for only 2 cards

Tornado Bird

500

Should be a Plant. A fun guy from all the way back in Metal Raiders, this card saw play as recently as 2022 in Kashtira mirror matches, because he can be given to your opponent at the End Phase by paying 500 LP

Mushroom Man #2

500

One of the very first Zombie monsters, he is associated with a number that could be unlucky for some/A Rock monster who cannot be attacked if you control a set monster

The 13th Grave/Grave Ohja