Ch. 1-2
Ch. 3-4
Ch. 5
Ch. 6
Ch. 7
100
The full range of digital hardware and software used to support teaching and learning across the curriculum.
What is Educational Technology
100
These software functions provide exercises in which students work example items, usually one at a time, and receive feedback on their correctness.
What is Drill and Practice?
100
IEP
What is individualized educational program?
100
Linked media or interactive media.
What is Hypermedia?
100
Where the course is a mixture of online and face to face delivery.
What is blended or hybrid learning?
200
The first browser software that transformed the formerly text-based internet into a combination of text and graphics.
What is mosaic?
200
These add game-like rules and/or competition to learning activities.
What is Instructional games?
200
This is an inquiry-oriented lesson format in which most or all the information that learners work with comes from the web.
What is webquest?
200
These hypermedia software packages include tutorials, drill and practice, simulations, instructional games, and problem solving.
What is commercial hypermedia software?
200
The very first web browser.
What is Mosaic?
300
Software that is placed on a computer without the user's knowledge for the purpose of gathering information about them.
What is spyware?
300
This is a computerized model of a real or imagined system that is designed to teach how the system works.
What is Simulation?
300
GPS
What is Global positioning system?
300
Young people who are living visually and virtually from handheld screens, smart phones, and computers.
What is screenagers?
300
This software protects a computer from attempts by others to gain unauthorized access to it.
What is firewall software?
400
Learning in which learners generate their own knowledge through experiences and teachers serve only as facilitators.
What is Inquiry based learning?
400
This computing is the practice of storing software on servers that are accessed through the internet.
What is cloud computing?
400
These tools can be used in the classroom so students can answer questions immediately and anonymously and answers can be shown on a screen to see how the class understands a question or concept.
What is clickers?
400
Presenting information in a way that overwhelms the capacity of the learner's information processing system.
What is cognitive overload?
400
Small, two-dimensional barcode-like images that can be scanned with a mobile device such as a smart phone in order to send the user to an internet site.
What is QR code?
500
This gives teachers a general approach to identifying and addressing challenges involved in integrating technology into teaching.
What is the TIP model?
500
RTF
What is rich text format?
500
Most popular brand of concept mapping software?
What is Inspiration?
500
impacts of using this include flexible learning modes, development of creative and critical thinking skills, and increased motivation.
What is hypermedia education?
500
Websites created by students to showcase their work and to organize, revise, and store digital assets they have created inside and outside the classroom.
What is e-portfolio?