Signals that reinforcement is available
SD (Discriminative stimulus)
Reinforcement is provided after every occurrence of the target behavior occurring.
Continuous Reinforcement
Visual or verbal cues to encourage a behavior.
Prompt
Fully manipulating the client's body to complete a task
Full physical
When you present the sD multiple times
Mass trial
Increases the future likelihood of behavior
Reinforcement
A professor giving a weekly quiz every Tuesday (increase in studying the day before, then decrease in studying; fluctuation is response rates)
Fixed-Interval Schedule
Teaching a skill in smaller, more clear components
Discrete trial training
Pointing to correct answer or object
Gestural prompt
When the sD is presented, but other items the client may not know yet are also presented.
Mass trial with distractors
Breaking down a task into smaller components
Task Analysis
Reinforcement is delivered only part of the time a subject engages in the target behavior.
Intermittent Reinforcement
Applying the mastered skill in different settings/conditions
Generalization
"Match green"
Verbal prompt
The flashcard, "Touch toilet" is the only flash card presented
Mass trial without distractors
Reinforcing gradual changes in behavior
Shaping
A child receiving a piece of candy for every 3-10 pages of a book they read.
Variable-Ratio Schedule
Teaching complex tasks that include multiple steps
Chaining
Demonstrating what to do
Modeling
When the sD is switched up each trial
Mixed trial
The relationship between two events; a consequence of the other event
Contingency
Checking for likes on your last Facebook status
Variable-Interval Schedule
A system created to reward target behaviors that can be exchanged for items or privileges
Token economy
Success with no prompt given
Independence
Presenting the sD that the client is working on while including previously mastered flashcards
Random rotation