Measurement
Behavior Assessment
Behavior Acquisition
Behavior Reduction
Play
100

Counting the occurrences of each instance of behavior

Frequency

100

An assessment where items are presented one at a time and engagement is recorded

Single Stimulus


100

When a child learns a skill in one environment and can use that skill across different new environments or situations

Generalization

100
Four functions of behavior

SEAT

100

exploring objects and toys but not playing with them 

Exploratory Play

200

Time between the presentation of an SD and the initiation of the response.

Latency

200

An assessment where each trial consists of presenting two items and recording the person's choice of the two. Data is recorded on how many times an item was chosen and then items are ranked and ordered.

Paired Stimulus

200

Modifying the environment, routines, or events that happen before a less desirable behavior occurs. 


Antecedent Interventions

200

reinforcement is delivered for a behavior that is topographically incompatible with the behavior targeted for reduction and withheld following instances of the problem behavior.

DRI

200

A type of play where children learn to use toys according to their function

Toy Play

300

Record if the target behavior occurred at the last second of the interval.

Momentary Time Sampling

300

A hierarchy assessment where the items are placed in an array, the child picks an item, and the item is placed back into the array.

MSWI

300

A teaching method using behavior chains.

Chaining

300

reinforcement is withheld for an inappropriate behavior, and a functionally equivalent or alternative, positive behavior is reinforced.

DRA

300

A type of play where an action is required to get a result

Cause and effect play

400

Time from the end of a response to the beginning of the next response.

IRT

400

Assessment where the child is free to roam and play with items and data is recorded based on how long the child plays with the item.

Free Operant

400

Involves teaching new skills and concepts to individuals without allowing them to make errors during the learning process.

DTT

400

reinforcing the absence of a problem behavior for a specific period of time, while withholding reinforcement for the problem behavior itself.

DRO

400

A techniques used to build rapport with your client through play and positive reinforcement 

Pairing
500

Measurement that is taken during a specified time period/interval.

Discontinuous Measurement

500

are observations or trial-based evaluations that allow practitioners to determine a hierarchy of items that might function as reinforcers

Preference Assessments

500

Involves teaching new skills and concepts to individuals without allowing them to make errors during the learning process.

Errorless Learning

500

Reinforcing one class of behavior while withholding reinforcement for another class of behavior

Differential Reinforcement

500

It is a positive relationship with a child established using compliance and positive relationship

Instructional control