Mark Brown's Videos
Textbook Stuff
Sevilla's Trivia
100
Capcom secretly implemented this in Resident Evil 4 to ensure all players experienced gameplay that was challenging without being overwhelmingly difficult.

What is Dynamic Difficulty?

100

The way a game pushes back against the player, either through challenges, difficulty, or punishments.

What is resistance?

100

This best-selling game of all time was designed around the number 4.

What is Tetris?

200

Mark describes this as the rhythm of the gameplay you are experiencing, including the order and intensity of the scenes.

What is Pacing?

200

The state of mind between frustration and boredom that provides the best experience for most games.

What is Flow?

200

This series about a family of monkeys was inspired by the children's cartoon series, Popeye the Sailor Man

What is Donkey Kong?

300

This kind of feedback loop makes the rich get richer or the poor get poorer. It tends to create a snow-ball effect and is useful in competitive games to help games close out faster.

What is positive feedback loops?

300

The way games teach players that they are playing well or following developer intent, pulling the player instead of pushing against them.

What are Rewards?

300

This popular game series includes adventures across the open seas, into an island of dreams, across time and space, and even into a land that metaphorically represents death and purgatory.

The Legend of Zelda (Windwaker, Link's Awakening, Oracles games, and Majora's Mask, respectively)

400

This kind of feedback loop helps balance games by "rewarding" failure and limiting players in the lead so that all players have an even playing field. 

What is negative feedback loops?

400

This occurs when a game pushes hard against a player for doing some action that the game deems wrong, and often requires a player to repeat a section or faces some increased difficulty

What is punishment.

400

This Playstation mascot was infamous for the difficulty of his games and the precision required to complete a number of platforming challenges found in them.

What is Crash Bandicoot?

500

A grading system in games that can further explain to players the "best" or "intended" ways that a game should be played.

What are scores?

500

This is the use of rewards to make more verbs available to the player, whether through skill trees, leveling systems, or purchasable upgrades.

What is Rewards as Resource?

500

This game stands as the best selling game on the XBox 360 and remains one of the most popular Sandbox games in modern gaming.

What is Grand Theft Auto 5