What does equity not equal mean?
Have a scale based on need not one that is the same for all
______ make students more comfortable
Routines
Clear rules provide _______ in the classroom
consistency
Learned
Make your behavior ___ and consistent.
Predictable
What are 2 ways to build your reputation?
Be fair and be human
The 3 most important behaviors to be taught on the first day of school are:
1. Discipline
2. Procedures
3. Routines
Rules identify ______ expectations or standards
general
List 3 types of procedures.
•Beginning of period procedures
•Attendance check
•Students absent the previous day
•Tardy students
•Behavior concerns
•Leaving the room
•Use of materials and equipment
•Ending period activity
•Homework
What to do when some students finish work early?
Why is it important to be organized?
The more organized the learning environment, the more students will acheive
Why are routines important to classroom management?
It's easier to maintain good behavior than to change inappropriate behavior that has become established.
Rules are important because down time is...
...deadly time
In addition to procedures in your classroom there are also ____ ____.
School rules
When behaviors are strictly forbidden, do not be the "___" teacher.
Cool
Why is it important to have a good reputation as a teacher?
It will precede you into the classroom
When should you map your routines/procedures?
A rule is ...
a set expectation that must be adhered to without question
School procedures set the ___ for the building
Tone
If you're using participation as part of the grade, how are you going to justify the grade?
Have a procedure in place and explain how points will be calculated or deducted.
What juice will help cure the stomach flu?
Welch's Grape Juice
How often do routines take place?
the same time every day
Rules have _________ if you break them
consequences
It is easier to maintain ___ behavior than to change ____ behavior that has become established
Good
Innapropriate
What are the three components of the discipline plan?
2. Consequences
3. Rewards