grenades
projectiles
fuzes
dropped
placed
100
hand grenade: fragmentation: pull friction
HE, Frag, 30 min WT
100
Projectile: Ejection
HE, Frag, Eject, +filler
100
PTTF
HE, Frag, 30minWT
100
Bomb: Guided (name the fuze(s) and safeties)
electronic: HE, Frag, EMR, Static, WT
100
Landmine APERS: Bounding Frag (name the fuze(s) and safeties)
Pull/Pressure/CMD DET(add EMR and Static): HE, Frag, BT, C/S, Eject, 30minWT
200
Hand Grenade: Bursting smoke (name the fuze(s) and safeties)
striker release: He, Frag, WP, Fire, C/S, 30 min WT
200
Projectile: RAP
HE, Frag, Eject
200
VT (projectile)
HE, Frag, EMR, Static, 1hourWT, VT
200
Bomb: Fire (name the fuze(s) and safeties)
All-Way Acting: HE, Frag, WP, Fire
200
Landmine AT: Blast: Magnetic
HE, Frag, BT, C/S, Mag, EMR, Static, WT (*the jingle + BT)
300
Rifle Grenade: Fragmentation (name the fuze(s) and safeties)
PD or BD: He, Frag
300
Mortar: Bursting Smoke
HE, Frag, WP, Fire
300
VT (bomb)
HE, Frag, VT, EMR, Static, 24hourWT
300
Dispenser: Retained (name the fuze(s) and safeties)
CMD Fired: HE, Frag, EMR, Static, Eject
300
Landmine AT: Blast: Pressure
HE, Frag, BT, C/S
400
Rifle Grenade: HEAT (name the fuze(s) and safeties)
PIBD or BD: He, Frag, Jet, PE, EMR, Static
400
Rocket: Bursting Smoke
HE, Frag, Eject, EMR, Static, WP, Fire
400
MT
HE, Frag, C/S
400
Submunition: Fragmentation (name the fuze(s) and safeties)
Impact/ Impact Inertia: HE, Frag, Fire, WT
400
Landmine AT: HEAT: Tilt Rod
HE, Frag, BT, C/S, Jet
500
Rifle Grenade: Illumination (name the fuze(s) and safeties)
BD: He, Frag, Eject, Fire, 30 min WT
500
Guided Missile: HE/HEAT (name the fuze(s) and safeties)
VT/Impact or PIBD: HE, Frag, EMR, Static, Eject, Jet, PE, VT, 3hourWT
500
Electronic
HE, Frag, EMR, Static, WT (nose and tail)
500
Submunition: Scatterable Mine (name the fuze(s) and safeties)
Pull/Pressure/Magnetic: HE, Frag, C/S, Mag, EMR, Static, WT
500
Landmine AT: HEAT: Magnetic
HE, Frag, BT, C/S, Jet, Mag, EMR, Static, WT (*the jingle + BT and Jet)