Geology
Living Things
Living Things 2
Electricity
100

The way a mineral reflects light

Luster 

100

A special trait that helps an organism survive 

Adaptation 

100

Traits are are inborn, not learned 

Inherited Traits 

100

A force between surfaces that slows objects down or stops them from moving 

Friction

200

A plate used for testing a mineral's hardness

Streak Plate 

200

A hard covering that protects an invertebrate's body 

Exoskeleton 

200

The largest group into which an organism can be classified 

Kingdom 

200

The buildup of an electric charge on a material

Static Electricity 

300
A test used to determine the color of the streak of a mineral

Scratch Test 

300

An internal supporting structure

Endoskeleton 

300

A living thing that carries our five basic life functions on its own 

Organism 

300

A circuit which contains gaps or breaks so that it will not allow the flow of electricity 

Open Circuit 

400

The color of a mineral's streak when using a streak plate 

Streak Color 

400

When one organism imitates the traits of another

Mimicry 

400

Any of the one celled organisms that live in water

Protist 

400

A circuit which is complete and allows electricity to flow

Closed Circuit

500

A scaled used to indicate the hardness of a material from 10 hardest to 1 softest 

Moh's Scale 

500

An invertebrate with jointed legs and a body that is divided into sections 

Anthropod

500

The living and nonliving things in an environment, and all their interactions 

Ecosystem

500

A material through which electricity has difficulty flowing 

Resistor