true AND true
What is true
Teleports the sprite to a specific location
Go to x: y:
A loop that never stops
What is a forever loop
Which direction style only allows sprites to look two directions
What is left/right
How would we check is the mouse was on top of a sprite
Touching mouse pointer
true OR false
what is true
What is glide?
A way to help your program make decisions
Which directional style locks a sprite in a given direction
Do not rotate
How would we check if a sprite was in contact with a specific color
NOT<true OR true>
What is false?
I would use this block to avoid my sprite going off the edge of the screen
In on edge, bounce
Have the program pause for a certain amount of time
What is wait
Which directional style lets the sprite flip upside down
All around
How would we check if one color was touching another color
color is touching color
True AND <false OR false>
What is false
Where is the origin in the scratch platform
The center; 0,0
A way to have a program repeat a certain piece of code.
What is a loop
What is the standard size of a sprite
What is 100
How would we check if the space key had been pressed
Key (space) pressed
NOT<false AND <true OR false>>
What is true?
What direction would the sprite move using [move 10 steps]
if(5<5)
{
Say Hello
}
else
{
Say Goodbye
}
Goodbye!
What is the standard direction for every sprite
What is 90
How would we check if the mouse has been clicked
What is mouse clicked?