Q1
Q2
Q3
Appeals
Figurative Language
100

Skilled; expert.

Proficient

100

Ugly or unpleasant old woman.

Crone

100

The action or fact of treating someone unfairly in order to benefit from their work.

Exploitation

100

Which argumentative device uses a logical appeal?

Logos

100

An expression that cannot be understood from the meanings of its separate words but must be learned as a whole.

Idiom

200

Mutually opposed or inconsistent.

Contradictory

200

Bringing someone under one’s control; enslavement

Subjugation

200

Having a pleasant manner.

Personable

200

Which argumentative device uses an emotional appeal?

Pathos

200

Representing a thing or idea as a person in art, literature

Personification

300

Metallurgy; shaped by hammering or beating.

Wrought

300

Marriage between two people unsuited to each other.

Misalliance

300

A place where a wild animal, especially a fierce or dangerous one, lives.

Lair

300

How the character or speaker portrays himself through words, using his ethics or reputation to persuade.

Ethos

300

A question asked in order to create a dramatic effect or to make a point rather than to get an answer.

Rhetorical Question

400

A firm belief.

Conviction

400

Capturing and holding one’s attention, fascinating.

Enthralling

400

Rising above others in rank or achievement.

Catalyst

400

Which argumentative device refers to a story's setting?

Kairos

400

Writing about objects, actions, and ideas in such a way that it appeals to our five physical senses.

Imagery

500

A small, dartlike metal projectile used as darts or shrapnel; a straw board used for a dart-like purpose.

Flechette

500

Extremely unpleasant; repulsive.

Odious

500

Hostile feelings; hatred.

Animosity

500

The purpose a speaker or author hopes to achieve in a persuasive argument

Telos

500

The repetition of usually initial consonant sounds in two or more neighboring words or syllables.

Alliteration