THE NUMBER OF ACTOR POSITIONS
8
THE MAIN CHARACTER IN THE SHOW
HAS THE AUDIENCE ON 4 SIDES
ARENA STAGE
TO SPEAK LOUDER
PROJECT
THE NUMBER OF STAGE POSITIONS
9
FULL BACK
THE POINT OF NO RETURN
CLIMAX
HAS THE AUDIENCE ON TWO SIDES
TRAVERSE
CROSS
THE PART OF THE STAGE THAT IS CLOSER TO THE AUDIENCE
DOWNSTAGE
THE NUMBER OF MOVES NEEDED TO GO FROM FULL FRONT TO PROFILE LEFT
2
THE EVENT THAT STARTS ALL OF THE MAJOR CONFLICTS IN THE PLAY
INCITING INCIDENT
THIS STAGE HAS AN ARCH
PROSCENIUM
2 THINGS NEEDED TO CREATE EMOTIONS
VERBAL AND PHYSICAL ACTIONS
THE AUDIENCE SITS HERE
HOUSE
THE TWO POSITIONS NEXT TO FULL FRONT
1QL AND 1QR
SETTING, CHARACTERS AND BACKGROUND INFO
EXPOSITION
THIS DESIGN REMINDS YOU OF A RUNWAY
THRUST
A COVERSATION BETWEEN 2 OR MORE ACTORS
DIALOGUE
STAND HERE IF YOU WANT TO MOVE AWAY FROM THE AUDIENCE
UPSTAGE
THE TWO POSITIONS NEXT FULLBACK
3QL AND 3QR
THE LONGEST SECTION OF THE PLAY
RISING ACTION
THE TWO DESIGNS THAT MAY BLOCK THE AUDIENCE'S VIEW
THRUST AND TRAVERSE
3 PARTS OF A IMPROVISATION SCENE
SETTING, SITUATION AND EMOTIONS
THIS PERSON DETERMINES THE LEFT AND RIGHT OF THE STAGE
THE ACTOR