The Leadership Team
Vibes
Locations
Daily Life
Campers
100

Known as the "Cool Supervisor".

Who is Jiro.

100

Gandalf the White, Maleficent, Harry Potter, and Willow Rosenberg are all examples of this vibe.

What is a Magician. 

100

During soccer week, this off-site park requires a careful headcount, a packed soccer plan, and a pre-trip bathroom stop.

What is Grandmont Park. 

100

When you group leaves to start their day, this is who you're meant to check-in with. 

A member of the leadership team. 

100

In camp operations, these are the people whose attendance, safety, and engagement must be continuously monitored by staff. 

Who are the Campers. 

200

Can always be found on the dodgeball court.

Who is Dola!

200
Famous for their high energy commercials. This dynamic individual can almost always be found with their iconic drum.

Who is the Energizer Bunny. 

200

Camp days start and end in this main hub for check-ins, group organization, and lunchtime. 

What is the Multipurpose Hall. 

200

This part of the day is all about structured games, movement, and having fun with your group.

What is Rec.

200

These groupings separate campers into younger and older cohorts to match activities and supervision levels.

What are the Kids and Youth Groups. 

300

Has been to court the most recent. 

Who is Lynn.

300

Defined as controlled chaos.

What is, be a duck. 

300

In this location, boundaries are invisible, strangers are nearby, and staying with your group is the only way to keep things from going off stream.

What is the splash pad. 

300

A controlled entry period where presence is verified before programming begins. 

What is Sign-In. 

300

A collection of forgotten belongings which are gathered and stored until they are claimed by their original owner. 

What is the lost and found. 

400

This member of the leadership team's family are known as local celebrities to their home town. 

Who is Jiro. 

400

Aesthetic commonly associated with surrendering direction authority to nature. 

What is Down the Stream. 

400

Here, movement is governed by signals, not instinct, and a single step out of line changes the risk level for everyone.

What is a Crosswalk.

400

A structured interruption in the day where coverage is maintained, but direct group leadership is temporarily exchanged. 

What is lunch. 

400

Objects that are set aside during the day so that focus remains on in-person interaction. 

What are personal electronic devices. 

500

This location is the leadership team's dream vacation spot.

What is Banff.

500

A vibe so infectious, Nelly once turned it into a chart-topping, award-winning declaration. 

What is The Sunbeam.

500
Not a place you stay, but a place that confirms you didn't get lost on the way out. 

What is a Muster Point. 

500

The portion of the day defined not by movement or rest, but by intentional facilitation of group experiences.

What is Content. 

500

An interpersonal dynamic that can emerge in structured group settings when expectations, actions, or communication between individuals are not aligned.

What is Peer Conflict/Camper Conflict.